Warhammer 40,000 > Forces and Allies of the Imperium

Best Allies for Tau

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Carrelio:
Title says it all.  There's lots of talk of allies going around these days.
Tau have battle brothers with marines and eldar.  Eldar give us some well needed psychic defense (runes of warding some of the best ways to shut down a psycher in the game), and their own psychic powers (yay divination) synthesize really well with our shooting heavy army.
Marines on the other hand give some hard troops to stand on objectives (something neither Tau nor Eldar really have).  They benefit from lots of our special rules, and we from theirs if we get into swapping independent characters between armies.
Orks and Guard, with their massive numbers work really well as meat shields.
Necrons can manipulate night fight, making them the best friend of blacksun filter spam Tau.
And much more!
Who do you guys think makes the best allies for Tau and why?

BigToof:
I'd have to go with IG.
They offer solid anti-air with underpriced Vendettas and have tons of cheap bodies that can replace the Kroot.
Granted, they're not anything to really write home about in hand to hand, but if you want disposable cover for your suits to jump behind, you can't go wrong there.
Plus, they are fun from a fluff point of view :)

Eldar are ok, but really overcosted for what they give you.  They really only help with heavy psychic armies (such as GK), but the Tau do well without them.

Space Marines are sort of anemic, not too bad, but far from great.  More durable, but not necessarily what Tau need.

Orks are also decent, cheap meat shields that can do some hitting, but IG offers more bodies for cheaper.

Best,
-BT

knightperson:
I've seen a lot of Tau / Eldar alliances in my area, and I admit it makes sense. Eldar can provide psychic ability that the Tau desperately need, and I've been kicking around the idea of a full squad of Wraithguard as an allied Troop choice. They're slow and expensive, but they are an extremely tough Troop scoring unit, which the Tau desperately need. They're also one of the few ways to Instant Death things like Toughness 6 Monstrous Creatures.

Somebody also suggested an "alliance" with some Chaos Daemons. They're Desperate Allies, which is usually a bad idea, but the Daemons all Deep Strike, and you could drop them in on the far side of the field: far away from any risk of One Eye Open, or whatever that rule is called. Of course, that would make a Misplaced result on the Mishap table fairly horrific!

Narric:
Eldar may give Tau a Psychic edge, but do our tactics really need that?

IG, in my mind, is a better fit. They don't 100% require every unit to have a specific mission/target. IG offer the Anti-flyer support that Tau do need, to give our Railguns more chance to take out the ground forces.

Carrelio:
Keep in mind the psychic edge that eldar grant us also includes psychic defenses, which in this edition is something no army should go without.

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