Second Sphere

Wargames => Warhammer 40k => Topic started by: Chris on July 31, 2013, 03:14:32 PM

Title: The Skinny on Maulerfiends
Post by: Chris on July 31, 2013, 03:14:32 PM
Hey guys...
SO I picked up the Chaos Marines codex the other day. I've been looking through it and have found that I have fallen in love with the Maulerfiend model, so I wanted to ask.

Who has used them before, what sort of effect did it have, was it useful and what was the overall impression of them.
Thanks Y'all
Title: Re: The Skinny on Maulerfiends
Post by: The Man They Call Jayne on July 31, 2013, 03:39:44 PM
So far I have heard nothing really positive about them. They don't really do anything a Defiler can't do as well as it can and have more firepower and an extra hull point.
Title: Re: The Skinny on Maulerfiends
Post by: Arguleon-veq on July 31, 2013, 07:08:01 PM
They are nice and fast, I think if you want to run one though, you really have to run 3 to make them work.

They can seriously threaten a turn 2 charge but one is easy enough to shoot down. With 3 you can have them in an armies face and 9 AV12 HP's with a 5+ save [4+ cover if theres any ruins around] is pretty hard for a lot of armies to bring down.

I think triple maulers would work well by adding another fast threat on top of that, Nurgle Spawn with Bike Lord, Khorne Bikes with Jugger Lord etc.

What troops to throw in with that kind of build is an issue though, I suppose any shooting oriented marine squads sitting backfield are at least going to avoid taking any firepower for at least a few turns which will allow you to focus your fire on hopefully taking out whatever can shoot down your Maulers.
Title: Re: The Skinny on Maulerfiends
Post by: Chris on July 31, 2013, 08:46:18 PM
Ok Thanks guys... So, a rough plan

3 maulers
Lord on jugger MOK
Lord on bike MOS
Khorne bikers
Noise Marines...

GIves me a versatile fire base and a fast and mobile assault wing to put pressure on.... As a very quick thought, how would that sound? (Aiming for 1500pts)
Title: Re: The Skinny on Maulerfiends
Post by: Fhanados on July 31, 2013, 10:55:13 PM
I haven't had a lot of personal experience with Maulers (I use Forgefiends though) but I think everyone has summed them up pretty well. Anyway here's my two cents:
Title: Re: The Skinny on Maulerfiends
Post by: Arguleon-veq on August 01, 2013, 06:12:40 PM
That kind of the list should do fine.

If your open to it and want a Khorne theme though what would really complement them would be Daemons. Throw in a Bloodthirster, a big unit of Flesh Hounds and a couple of deepstriking Bloodletter units they will have even more threats to deal with turn 2, you could even throw in another CSM HQ in the form of a flying Daemon Prince. Then just fill your scoring with cheap cultists.
Title: Re: The Skinny on Maulerfiends
Post by: Chris on August 03, 2013, 07:53:23 PM
Ok, thanks guys.
I don't particularly fancy doing allies of any kind, so the deamon's is out of the question.
Perhaps I'll try a mock up list with a few counts as Maulers just to try them out before I commit. ALthough, I'll probably buy one of them at some point just because the model is gorgeous!