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Topics - Chris

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1
Hobby / Rufus - Emissary of Decay and Lord of the Flies
« on: February 21, 2015, 09:52:03 PM »
Hey all. Got a few wip shots of my Nurgle Deamon Prince... I'm currently waiting for the Green stuff to cure before I continue... What are your thoughts?






2
Hobby / Blood Crusher of Khorne
« on: February 03, 2015, 04:31:02 PM »
Hey all. To follow on from my Herald, I figured I show off my Blood crusher unit.
I really wanted to go for the brass look, I reckon I've managed that without losing the Khornate feel...
Thoughts?






I have since added another 2 juggers along with the herald. This should make for a horrible unit! Riders will follow shortly I'm sure..

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Hobby / Herald of Khorne on Juggernaught
« on: February 03, 2015, 04:28:42 PM »
Hey guys, hope we're all well!
I've been busy working away on my Nurgle and Khorne Deamons of Chaos army for fantasy.
I love the Blood Crushers unit, they're great. But on paper, they don't deliver enough punch for their price. Not with out Herald support at least, so I set to converting up a simple one... What are your thoughts?




The only real difference between this and a normal rider is the weapon. You can't take lances at all in the DoC army, so I figured I'd make one which could represent various weapons... It could count as the standard hell blade, or it could rep a generic magic weapon if needed... More than anything though, I needed something which would stand out from the unit... I reckon I've managed that, what about you guys?

4
Warhammer Fantasy Battles / The Combat Void.
« on: December 23, 2014, 01:02:40 PM »
Hey guys...
So i'm working on my Deamons list, I have about 1200 pts pure Nurgle, which is neat, but I need something that can do a bit more than hold the line.
I need something that can chop things up good. Obviously Khorn is the normal combat option, but from what I have heard, they can be fairly fragile...
What would the best option be? Khorn or Slanesh?

So far I have
2 x Nurgle Herald on foot
40 x Plague bearers
6 x Plague drones
3x bases of Nurglings

and potentially 20 x blood letters. I need some speed and agression so was wondering between Flesh hounds and Seekers of Slanesh... which would you go for?

5
News, Rumours and Trading / Not even Rumours! New Nurgle!
« on: October 16, 2014, 11:20:41 AM »
Hey all, have ya' all seen the new Nurgle miniatures for Fantasy End Times?
http://www.games-workshop.com/en-GB/Warhammer?N=102295+4294967192&Nu=product.repositoryId&qty=12&sorting=phl&view=table&_requestid=5777101

I love them, I know they'll end up being for Warriors of Chaos, but I wish I could take them for Deamons!

6
News, Rumours and Trading / Space Hulk Mk 2
« on: September 10, 2014, 08:42:44 PM »
Hey all!
So, word on the street is that Space Hulk is up for release on the 13th of sept. I'm rediculously excited about this as I missed it first time round and the mini's were excellent!
Its currently unsure whether its a re run or a brand new release, but I'd be happy with either!

http://www.beastsofwar.com/warhammer-40k/space-hulk-returning-edition-games-workshop/

Yup! It appears to be a complete re-release!
Sign me up for that!

7
Warhammer Fantasy Battles / Fantasy Deamons
« on: August 23, 2014, 09:56:05 AM »
Hey all.
With the advent of this Nagash and the End Times thingy going on with GW and Fantasy, my gaming club have gone a little bit fantasy nuts and have convinced me to once again try my hand at fantasy... (I think I bought the rule books for the last 4 editions and not really played and I just couldn't be bothered to try)...

So, I figured with the immenant conpletion of my Sons of Corvane (Up to 2000pts), I would start a fantasy Deamons army. Only, I'm going to use the LOTR Moving trays so I can keep the models of round bases (ergo collecting a 40k deamons army too!)

Has anyone got any suggestions?
So far, I'm only looking for 1000 points (Which would equate to maybe 1500 in 40k scale).
I'd want a fairly heavy Khorne element in there but I'm also thinking a nice big block of Nurgle in order to hold the line...

By the sounds of it, Deamons have become a lot less the powerhouse they used to be and now can be very fun due to increased randomness and unpredicatability (ranging from whole new free squads appearing on the board to who squads of either freind or foe simply dissappearing!)

So, does anyone have any experience with these incorporeal fella's and be up for sharing some advice?

8
Forces and Allies of the Imperium Army Lists / 800 pts SM semi comp
« on: August 12, 2014, 08:52:29 PM »
Hey all, so I've got some of my Sons of Corvane together for a few games at my local.

Here is what I have:

Hq
Master of the Forge: Bike 110

Troops:
Tactical squad: 10 marines, plasma gun 155
Scout squad: 5 scouts, camo cloak, sniper rifles, 70
Landspeeder Storm (Dt FOR SCOUTS)

Fast:
Bike squad: 5 marines, 2 Flamers 115

Heavy:
Predator: TL Las-cannon turret 100
Storm Raven: TL LC, TL MM 200

795

9
Comments, Suggestions and Troubleshooting / Adverts
« on: June 09, 2014, 08:27:18 PM »
Hey guys...
Has anyone else found that adverts seem to keep appearing on the site... popups when you hover the mouse over an area? Very perculiar as this hasn't happened before...


10
House Rules / Sky Striker Stormraven - Help constructing the unit.
« on: June 07, 2014, 11:36:43 PM »
Hey guys.
If you've been reading my Project log so far, you'll have heard mention on a 'Sky Striker Stormraven'. This unit type came about when I found a predator turret knocking around (have since found the acompanying predator now too) is found that the original turret for the Stormraven made the craft look too short.

The idea is simple. Replacing the top turret on the craft with a Predator turret (can be equipped with either the Twin Linked Las Cannon or Auto Cannon) Effectively giving it two twin linked las cannon shots on top of its TL Multi melta too. One of those LC's will have a 360 degree arc of fire (the turret can spin all the way around).

What would you guys recommend I do to balance this unit? I've thought of removing its transport capacity (to allow for more internal battery for the LC) but there will also need to be a price increase too, what do you reckon?

11
Project Logs / Sons of Corvane - A Chapter Under Development
« on: June 03, 2014, 11:21:03 AM »
Hey all.
As you've probably all seen, I'm working on a chapter of Space Marines, I figured, rather than have lots of scattered threads here there and everywhere, I should condense it into one thread... So, here goes!

The Sons of Corvane
[spoiler]
Founding:
The Sons of Corvane are an Adeptus Astartes Chapter founded during the nineteenth founding following Hive Fleet Anak’s arrival in the Ghoul Stars.
The Planet of Tarsish Prime was a backwater and near feral world on the fringe of the Imperium, cast out and forgotten by the empire of man, the native tribesmen found themselves alone as they faced an enemy which they had no chance of defeating. Knowledge of the Emperor had long since been forgotten amongst the tribes people and many had turned back to the worship of their old Gods.
With the arrival of the Tyranids, the God of blood and war was ascendant and all other Gods paid fealty to him. Those devout worshippers prayed for a champion to lead them against the new foe and readied ever more war bands to face the numberless enemy, none of whom returned save for one young boy. Born under the star of Tauros, it was taken to be a sign that he was the champion the tribesmen had been praying for. He was Meshiah.
For what seemed like years, the young boy led war bands against the Tyranids. In reality it had only been days, and despite his best efforts, the Tyranids were forcing the tribespeople back to their final refuge of Land Fall. This holy site was a place of pilgrimage which only the most devout of worshippers would take. Legend had it that this was the site where the first men had landed on Tarsish and where God like beings had fought alongside man to tame the world. Of course, this had all faded to mere legend. But legend has a funny way of coming back to memory when most needed. Legend had it that these Giants were called Nephilim, the product of the Gods breeding with mankind, they were the defenders of Tarsish and would fight when they were needed most. It was the vague memory of a children’s story which had led the young boy to lead the tribespeople to Land Fall. 
Upon arrival, the young boy set about establishing a workable defence against the enemy. Naturally they were horrifically out matched and it was at the last moment when the final one hundred Warriors were forced to make their last stand in the inner sanctuary of Land Fall that legend met reality. Materialising out of thin air. Giants appeared at the side of the young boy’s forces. Fire leapt from their hands and their armour glistened as they engaged the foe in a grisly melee.
Afforded a break in the fight, the young boy looked out the vast alcove which overlooked the plains below, millions upon millions of bodies moved and writhed, like an ocean, the enemy was drawn to Land Fall, and like an ocean, they were breaking upon the fire and armour of the Nephilim Giants. The Young Boy looked up to the skies, what had previously been a beautiful veranda was stained with inky clouds like a toxic fluid spreading throughout lake. His eyes were drawn towards the sun, where normally he might have seen birds flying, he saw steel wings and jet thrusters. Legend had become real, and the young boy simply knew. Salvation had come. 

The young boy had suffered three restless weeks following the encounter with the Nephilim at Land Fall. The giants had forced the enemy into a retreat and were reportedly pursuing them mercilessly killing them where ever they found them and liberating small pockets of resistance
which had taken to hiding up in the mountains. Slowly but surely, more and more survivors were making their way to Land Fall and were setting up vigils and worshipping the Nephilim as saviours. A select few had even suggested that the young boy was the God of War himself and Giants were his minions. ‘Meshiah’ they had called him, meaning saviour, the people revered him as much as they did the giants. It was during one of the worship ceremonies led by the tribal shamans that the Nephilim returned again.
They bought news of whole new worlds out amongst the skies of some ‘God-Emperor of Mankind’. One of the giants had addressed the gathered people. He called himself Samuel, he spoke with such power and authority that he was oddly appealing, despite the helmet fashioned in the likeness of a skull which he wore. It was made clear to the people that the Nephilim where here as guardians, and this time, they were here to stay. 
------------------------------------------------------------------------------------------------------------------------------
And so the founding of the Sons of Corvane began. Originally founded out of the young warriors who fought in the defence of Land Fall, the young boy was named Aquillion Tauros. One name given by the Nephilim giants, the other name after God whose star he was born under. His battle prowess and intrinsically strategic mind led him to be placed in command of what would come to be the First Company. Aquilion saw fit to take upon the name of the commander of the Raven Guard who had come to their rescue on Tarsish, naming his new warband the Children of Corvane. However, once the transformation of boy into man and man into Space Marine began, it was clear that only the males were acceptable. Therefore the name was changed to ‘Sons of Corvane’.
The Sons of Corvane, like all other inhabitants of Tarsish Prime, became fully convinced of the message of the Imperium. Utterly faithful to the Emperor, many young children who did not seek to join the Sons of Corvane joined the Ecclesiarchy and served the Chapter as Priests and as supplicants to the Chaplains.

Today the Sons of Corvane look very different to the early formation of the Chapter. Aquillion Tauros still serves as Chapter Master he has retained the title of Meshiah in his role of leadership as the people of Tarsish Prime still hold that he was sent by the Gods to bring salvation in their time of need. His wisdom has guided the Chapter for three hundred years. He took the holy place of Land Fall to build the Fortress Monastery from where The Sons of Corvane pursue the Tyranid menace of Hive Fleet Anak. Signs of the invasion still mark the planet, whole districts are lifeless and void with pools of digestive fluid occupying marsh like lands. The planet was scarred and bruised, but with each victory, the Sons of Corvane were redeeming their homelands and earning vengeance for the dead.

Much like any Chapter of Adeptus Astartes, the Sons of Corvane adhere to the Codex Astartes. Their organisation is similar to many others with ten companies of one hundred Space Marines, the First Company serves as the veteran company and is affectionately known as the Nephilim in honour of giants of legend, and the tenth serves as the scout company.   [/spoiler]

I'll hopefully add to this soon... Showcase coming up!

12
Hobby / Tactical Squad Navaaro
« on: May 21, 2014, 10:24:07 PM »
Hey all.
So I've finally finished my first tactical squad. You may recognise some of the fella's from previous pictures (I think I entered a combat squad into a contest somewhere), anyway... Here I present to you Tactical Squad Navaaro.







Bugger, a few shot didn't upload again... I'll maybe set them up for a re-shoot tomorrow.

Thoughts?

Sergeant Navaaro is a Sanguinary Guard mini, the plume is from Zealot Miniatures and the cloak and back pack is from the chaplain who accompanies Asterion Moloch.
I want my sergeants to stand out a bit, fluff wise, this chapter is incredibly pious and has close links with the ecclesiarchy. To this end, as Marines are promoted through the ranks, they are encouraged to alter and add sacramental design to their armour to encourage the faith of those around them. Angel Iconography etc. will play a large role in my sergeants gear.

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Hobby / Chief Librarian Isaiah Holstaed
« on: May 21, 2014, 10:17:46 PM »
I can't remember if I've put pics of this fella up anywhere, either way. I've done a bit more work on him... Especially pleased with the face...

I'm not sure whether he'll get any game usage, he's just a cool model (although its a Grey Knight halberd as opposed to the original sword)









Thoughts? I reckon the brown may be too dark... I'm toying with a slightly lighter brown which you'll see on a few of my Tactical Marines... I may repaint his shoulders and see what it looks like.

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Comments, Suggestions and Troubleshooting / Tagging
« on: April 04, 2014, 09:43:00 PM »
Hey guys
Not sure if this has been bought up before, but is there anyway we can tag individual members 'into' a thread or discussion, i.e. we want to talk directly to someone or bring the discussion to someone's attention?


15
News, Rumours and Trading / GW's Latest Release Plan
« on: March 05, 2014, 11:36:39 AM »
Hey guys
Just thought I'd open up a discussion about opinions on Games Workshops new strategy for releasing things.
Don't get me wrong, I love that there is loads of new stuff coming out and it is bringing whole facets of the 40k world to light for all levels of hobbyist, but I can't help but feel like they are clutching at straws a bit.

Having read reviews of the new Legion of the Damned Codex, it sounds like they are making whole detachments and dataslates out of things which simply should not be taken outside of the standard codex.

I can understand some of them, like the LotD and Inq. ones, but so many of the more recent releases are void of purpose and simply there as an opportunity to grab money.

Not to mention, they are ruling out all of the hobbyists who don't have access to an iPad or Kindle etc...
What are your thoughts?

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