I watched their Q&A today, and am now... Less optimistic.
Armor value is gone.
Templates are gone.
Lasguns can now hurt Land Raiders.
Formations are gone, though more complicated/specific detachments are now available.
Allies are now heavily discouraged, at least based off of what they're saying.
They're actually going with 'Whoever charges first, hits first'.
Oh, and the rules aren't going to be free, or even any cheaper to get universal access. Unit rules will be split into a number of books (for 'Space Marines,' 'Imperium', 'Xenos', and 'Chaos', or so it sounds,) at a 'lower pricepoint' than codices, but if you want detachment rules or other special options you need to buy that army's codex as well.
Angry reacts only.
So... I was cautiously optimistic. Most of the changes I knew about I had mixed feelings on (Bs and Save modifiers, Move values, etc.). Then you posted that and I'm getting more concerned.
I don't mind so much that Armour values are gone (provided they make it suitably difficult to hurt vehicles) since I've always thought there was a lot overlap between Walkers and MCs. But if Lasguns can hurt Land Raiders, then thing are horribly wrong.
Templates disappearing could be okay depending how they do it (if it's anything like Shadow War Armaggedon then it's more along the lines of removing scatter dice).
Discouraging allies is probably a good thing.
And then there's the scrapping of Initiative based combat... Why? How is that ever going to be a good idea? Giving chargers a bonus to initiative could work, but claiming that Fire warriors charging Harlequins would somehow be faster is just plain stupid.
As for the rules not being free, meh. I already buy new codices for my armies, as long as they don't get more expensive, I won't care much.