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Messages - Finn

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1
Just some stuff I wanna let go.

Empire Army:
- 60 Swordsmen
- 30 Handgunners
- 8 Knights
- 30 Greatswords
- 10 Pistoliers
- 3 Great Cannon
- 2 Helblaster Volley Gun/Helstorm Rocket Battery

Hordes:
1) Circle Orboros
- Warlock Kaya the Wildborne (Plastic + Unassembled)
- Feral Warpwolf Heavy Warbeast (Plastic + Unassembled)
- Argus Light Warbeast (Plastic + Unassembled)
- Winter Argus Light Warbeast (Plastic + Unassembled)

Firestorm Armada:
1) Terran Alliance Set
- 1 Terran Alliance Zenith Class Carrier (Assembled)
- 6 Terran Aliance Guardian Class Escorts
- 2 Terran Alliance Aegis Class Shield R&D Cruisers
- Terran Alliance Starter Fleet (Assembled + Halfway-Painted)

Misc.:
- Warhammer Fantasy High Elves Swordmaster Command Group (1 Champion, 1 Standard Bearer, 1 Musician and 2 Rank-and-File models. Based.)
- Warhammer 40,000 2 Dark Eldar Raiders (Assembled but Unpainted)
- Flames of War American Parachute Rifle Company (Assembled + Primed)
- Warhammer 40,000 Planetary Empire

Willing to ship to the US, UK, Europe, and Australia + New Zealand. I would rather sell the Empire, Circle of Orboros and Terran Alliance all in one package rather than individual items.

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Official Contests / Re: Heavy Infantry Contest 2013 [rules]
« on: April 18, 2013, 09:59:20 AM »
Heavy Infantry, in terms of Historical Ancients and Fantasy, is pretty much any infantry unit in "heavy" armor but the line is blurred when you have actual heavy-weight units like Monstrous Infantry coming into the picture. The line is blurred even further with the introduction of gunpowder and later solid projectile weapons where heavy armor is made almost obsolete and the term of heavy infantry is further revised to infantry units carrying infantry support weapons i.e. "heavy weapons" and are typical slow to move and redeploy but mechanization solved that problem.

If historicals or fantasy context, any unit in heavy armor e.g. chainmail and platemail , and Ogre-size units should be considered heavy infantry.

For more modern context, infantry carrying "heavy weapons", should be considered heavy infantry.

In the context of Sci-Fi especially Warhammer 40,000, Space Marines (even the Chaos variety) are indeed Heavy Infantry be the sheer merit of being encased in Power Armor, carrying Bolters or equipped with a heavy weapon that would need TWO regular humans to carry and operate properly, and being mostly mechanized. Even those in 4+ Armor (Carapace Armor, 'Eavy Armor, whatever those Tau Fire Warriors are wearing) should also be considered heavy infantry.

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Online Roleplaying / Re: Army-Base RPG [Feeler Thread]
« on: April 10, 2013, 04:11:36 PM »
Sorry, guys; I don't think I can commit the time and the effort for this but thanks for showing interest :) Again, sorry.

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Online Roleplaying / Re: Army-Base RPG [Feeler Thread]
« on: April 06, 2013, 03:55:07 PM »
Just don't go over the top with them and also, don't pull a Leman-Russ-out-of-their-back-pockets tricks.

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Online Roleplaying / Re: Army-Base RPG [Feeler Thread]
« on: April 05, 2013, 10:08:55 PM »
Try to reply within 2,3 days after I made a post otherwise I will be moving the RP along.

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Online Roleplaying / Re: The Scales of Power: Chapter 0 - Prelude
« on: April 05, 2013, 09:15:31 PM »
Imperials

It wasn't long before the Inquisitor Lord made his presence known. Behind the door (Not the one you guys came from) flanked by two Black Guards, two shots rang. For those whose ears are open, a rather heated discussion can be heard behind those same doors. It lasted two minutes before the shots came. After a while, the doors opened wide to give way to another giant clad in blackened (but recently bloodied) power armor but this giant is more human than the Adeptus Astartes present in the room (i.e. while not augmented with everything a Space Marine has, it is obvious the Inquisitor Lord had some enhancements of his own). The more obvious features are his two glowing eyes not from him being Emperor's Judgment made incarnated but the augmentic eyes that he received from a terrible wound evident from a massive scar across his face, which would his second most obvious feature. Otherwise, he is a strongly-built man with an square jaw and black hair. His power armor, having been splattered with the blood of whomever he had shot just now, is blackened and the Inquisitions symbol engraved upon it in addition to other devotional trinkets and scriptures. Of course, he wears an Inquisitional Rosarius around his neck. He held a bolt pistol still smoking, most probably, from those two shots you've heard just now.

"Haze, get the cleaning servitors. Made a pretty mess of that." The Inquisitor Lord ordered in a heavy voice. Lieutenant Haze snapped a salute before going about his orders. The Inquisitor Lord pulled his chair at the head of table before setting his bulk upon the furniture which was made to handle the weight of power armor and its occupant. He set his bolt pistol on the table before looking around at the guests that he invited for dinner. He took a few seconds to examine them all before calling the servitor to serve the first course which was antipasta consisting of cured meat, mushrooms, cheese and some vegetable. He also ordered for himself a glass of white wine and as soon as the servitor came with it, the Inquisitor Lord took it and gulp it down immediately. "Inquisiting is thirsty work." He remarked just as the servitors removed a body-bag. "If you are curious to know, that was a traitor who gave our plans away to the Tau Empire which will make our work more difficult." He explained before digging into the second course, grilled fish with salted vegetable. Through his third bite, the Inquisitor Lord just realized something. "Oh, where my manners? For those who aren't familiar, I am Inquisitor Lord Alexander, Inquisitional Liaison for this Imperial Battlegroup." (Note: "Liaison")

Lord Alexander first regards Space Marine with a raise glass of white wine just refilled by the serving servitors. "Chapter Master Thrasius, I am glad that the Scythes are able to add their strength to the coming campaign despite your lack of manpower. Rest assure that your Space Marines will go on missions which maximizes results and minimizes casualties." The Inquisitor Lord seemed to have said that with an underlying mix of optimism and sarcasm. He then regards the Adeptus Sororitas. "Palatine Aouregan, it is an honor to have the Sisters accompanying the campaign. Surely your Sisterhood would bring the Fires of the Emperor back to Ganrik III, burning traitors and bringing light to those whose faith are under siege from alien propaganda." Now, this is a bit more sincere than his toast to the Adeptus Astartes. "Colonel Straken. Commissar Hark. Glad to have the Catachan Carnotaurs onboard. Your regiment's skills and expertise will be vital during the campaign." He said with a more serious tone with a hint of contempt. He continued on, "Before we get into the meat (By this time, they're serving the main course, roasted avian the size of a horse with a side of mashed potatoes) of our discussion, know that I have requested (i.e. demanded) that your skills will be put under my guidance and that the upcoming battle with spell out the war between the Imperium of Mankind and the Tau Empire for decades to come. Now... any questions?"

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Online Roleplaying / Re: Army-Base RPG [Feeler Thread]
« on: April 04, 2013, 02:08:23 PM »
Just some intro about your commander and maybe something about your command retinue if you want.

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Online Roleplaying / Re: Army-Base RPG [Feeler Thread]
« on: April 04, 2013, 11:00:10 AM »
Do we have to limit ourselves to codex legal units and forces? Because my commander's fluff has him field testing experimental drone units (Drone harbinger from Dawn of War, for example). Also, for support I would like mobile drone repair facilities, mostly for repairs, but also for fabricating new drones from salvaged vehicles and other metal deposits.
I would rather if you would but then again, I begrudgingly approve of some units like the Tau's Sun Shark and Space Marine's Storm Talon. Drone Harbingers though, I wouldn't approve.
How about Imperial armour units? I would quite like Remoras, heavy gun drones and technical drones.
Oh yes, those I actually like despite me being anti-Tau.

But like I said, don't worry too much about those kind of support. It'll be provided when available. HOWEVER, I will use the Remoras for a particular stealth scenario I have in mind  :shifty:

Just a note on air support and I have said it before, it will be provided if it is available and if that faction's air force has gained air superiority which would allow for that faction to call in air support. So don't expect for air support if your air force fails to gain air superiority.

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Official Contests / Re: Heavy Infantry Contest 2013 [rules]
« on: April 04, 2013, 08:16:37 AM »

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Online Roleplaying / Re: Army-Base RPG [Feeler Thread]
« on: April 04, 2013, 07:56:48 AM »
RP Thread is up. Intro Time: http://secondsphere.org/index.php?topic=1137.0

Orks do not need to do intro yet :P

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Online Roleplaying / The Scales of Power: Chapter 0 - Prelude
« on: April 04, 2013, 07:55:18 AM »
OOC: While we wait for some people, let's go around the table and introduce ourselves :P

It is the 41st Millennium. For more than a hundred centuries the Emperor has sat immobile on the Golden Throne of Earth. He is the Master of mankind by the will of the gods, and master of a million worlds by the might of his inexhaustible armies. He is a rotting carcass writhing invisibly with power from the Dark Age of Technology. He is the Carrion Lord of the Imperium for whom a thousand souls are sacrificed every day, so that he may never truly die.

Yet even in his deathless state, the Emperor continues his eternal vigilance. Mighty battlefleets cross the daemon-infested miasma of the warp, the only route between distant stars, their way lit by the Astronomican, the psychic manifestation of the Emperor's will. Vast armies give battle in his name on uncounted worlds. Greatest amongst his soldiers are the Adeptus Astartes, the Space Marines, bio-engineered super-warriors. Their comrades in arms are legion: the Imperial Guard and countless planetary defence forces, the ever vigilant Inquisition and the tech-priests of the Adeptus Mechanicus to name only a few. But for all their multitudes, they are barely enough to hold off the ever-present threat from aliens, heretics, mutants - and worse.

To be a man in such times is to be one amongst untold billions. It is to live in the cruelest and most bloody regime imaginable. These are the tales of those times. Forget the power of technology and science, for so much has been forgotten, never to be re-learned. Forget the promise of progress and understanding, for in the grim dark future there is only war. There is no peace amongst the stars, only an eternity of carnage and slaughter, and the laughter of thirsting gods.



Imperials

In a seemingly empty space within a planetary system, the laws of physics twist and bend itself as a tear of the very fabric of the universe opens up. Real Space struggles and screams as the tear begins to open wider and wider until it gave birth to a black-cloaked angel and it lead the massive and powerful Emperor-Class Battleship, The Invincible Reason. Though unlike most ships of the Imperial Navy, its appearance is almost akin to the dreaded Black Ships so very associated with the Inquisition especially with its blackened hull and the lack of external lightings. If one closely examines the ship, it does sport the symbol of the Inquisition. Following in its wake comes a flotilla of dozens other ships including the more recognisable starships of the Imperial Navy, bringing the might of the Emperor's Starships to those who are unfortunate to be in its wake. More dreaded are the ships of the Adeptus Astartes, surely crewed by the most elite of the Imperium's warriors. Finally, when the entire fleet is present and accounted for, they begin their advance towards the Tau Sept World of Sho'Ran, a world very near the Imperium-Tau Borders and one that has turned its back on the Emperor for more than three generations. Under the directive of Inquisitor Lord Alexander, an Imperial taskforce of consisting of both the Imperial Navy and Imperial Guard as well as specialists and auxiliaries such as the Adeptus Astartes, Adeptus Mechanicus and the Adeptus Sororitas have been sanctioned to capture and subjugate the former Imperial World known to the Imperials as Ganrik III.

While overall command of the Imperial Taskforce is led by Lord General Militant Gardemeister, the Inquisitor Lord has asked that a special few be requisitioned for his own needs during the campaign. For those involved, they are "invited" (An invitation you better accept) onto his ship, The Invincincible Reason. If you "accept", you will be greeted by a platoon of the Inquisitor Lord's own personal guard (But rumors say it is more like a personal army), the Jenovian Black Guards. They are clad in long coats and underneath it is Carapace Armor, and their face is hidden behind the red lens and visors of their helmets. They're also armed with Hellguns unlike regular guardsmen. One, who is seemingly the one in charge, approached and saluted you, "Welcome aboard. I am Lieutenant Haze and I will be escorting you to meet the Inquisitor Lord. If you be so kind as to follow me." He says this monotonously and further through his helmet's vox-speaker. He spun on his heel and marched towards wherever the Inquisitor Lord is on his dreaded ship. Through your little journey, you would be escorted by a squad of the Jenovian Black Guards. All eerily silent. However, the ship itself and its occupants are not so silent. You can hear the ship itself wailing and moaning as if the ship dreads it own very existence. You would have a sense of uneasiness as if your very soul shivers just for being on the ship. On occasion, you can hear the screams of actual human beings. Some of them include "DEAR SWEET EMPEROR! HAVE MERCY! HAVE MERCY ON MY SOUL!", "THE EYES SEE ALL! THE EYES SEE ALL!" (Or does he mean "I") and "AAAAAAAAAAAAAAAARRRRRRRRRRRRRRGGGGGGGGGGGGGGHHHHHHHHHHHHHHHH!!!!!!!!!!!!!!"

Finally, you've come to a set of ornate wooden doors and Lieutenant Haze pushed them both open to reveal a lavishly and decorated dining hall with a long and massive table in the middle set up just in time for dinner. The table and chairs seem to be big enough to accommodate the size and weight of a Space Marine. Again, through his vox-speaker, "Take a sit. The Inquisitor Lord will be with you shortly." Lieutenant Haze takes his position at the door on the other side of the dining hall while the other Black Guards took their place around the other entrance. If you took your seat, a servitor would approached you, "What would you like to drink?" The Inquisitor Lord seem to have a wide range of beverages including alcohols. Once that is done, you look to each other and the question begs: What does the Inquisitor Lord want with you specifically?

OOC: So introduce your character and you are allowed to bring your command retinue if you want.



Tau

Just outside the planetary capital of Sho'Ran, Medisa, the resident Ethereal had taken up residence on a hill overlooking the capital as well as the two lakes that the capital lies in between. Even though the capital is located on the equator, the climate is quite cool and temperate. Ethereal Or'da has summoned a few of the Shas'Os to be taken under his direct wing during the coming invasion. If you approached the forested hill, you will be stopped by a Honor Guard who asked you to leave whatever weapons you have on your persons behind before you can descent up the 200-step stairs to the Ethereal's residence. If you've done so, you may climbed up the stairs and the Honor Guard's Shas'El will say, "Watch your step." As you climbed up, you will see drones patrolling the hill as well as Honor Guards standing guard on every so-many steps. If you look and listen more closely, you will also notice Battlesuits hidden behind the denser trees and foliage scanning for any sign of trouble or react to any threat that comes within range.

Once you reached the top, a drone would have approached you and scanned you. It beeped positively before backing off to its original position. You will see two more Honor Guards at the entrance of the residence, they open the sliding door for you. "The Ethereal will be with you shortly. Take a sit at the table." You entered through a door and it is a simple room with simple round table in the middle. With the door and windows open, it is quite chilly. You sat at the table and wondered what does the Ethereal want with you.

OOC: Same deal for the Tau. Intro!

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Official Contests / Re: Heavy Infantry Contest 2013 [rules]
« on: April 04, 2013, 03:39:11 AM »
So many choices... War of the Roses Men-at-Arms, Imperial Roman Legionaries, Chaos Warriors, Black Orcs, Saurus Warriors...

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Online Roleplaying / Re: Army-Base RPG [Feeler Thread]
« on: April 04, 2013, 03:27:22 AM »
Question: Which fluff are we drawing on to determine how powerful everyone is?
Space Marines are powerful if they're played the right way i.e. precision strikes, hit-and-run, actually taking cover, etc. However, I will not reward headlong charges against an entrenched opponent or fighting numerically-superior enemy on open ground or anything else like it. I would be forgiving on the casualties and those Space Marines that may actually die while the others, especially the Orks and to a certain extend, the Tau (since they're on homeground) and the Imperial Guard, would have relatively higher casualty rate but have a more ready supply of manpower.

I would expect everyone play smart except the Orks. The Orks are free to do headlong charges and be expect to succeed 50-50.

After all like I said earlier, depending on the fluff you draw from a space marine is as deadly as anywhere from 2 and a half ork boys to an entire army of them... with some CSMs and Daemon Princes thrown in.
I would really put Chaos Space Marines on par with Imperial Space Marines. Really never liked how even Chaos Space Marines are killed in droves and sent in as a horde.

Do we have to limit ourselves to codex legal units and forces? Because my commander's fluff has him field testing experimental drone units (Drone harbinger from Dawn of War, for example). Also, for support I would like mobile drone repair facilities, mostly for repairs, but also for fabricating new drones from salvaged vehicles and other metal deposits.
I would rather if you would but then again, I begrudgingly approve of some units like the Tau's Sun Shark and Space Marine's Storm Talon. Drone Harbingers though, I wouldn't approve.

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Online Roleplaying / Re: Army-Base RPG [Feeler Thread]
« on: April 03, 2013, 05:23:07 PM »
Those numbers peg a single Cadre as being equivocal to a Battle Company =\. One Space Marine is a close to a good match for a Guard infantry platoon sans support elements...
Then your objectives that will be given to you will be easier to achieve AND you will gain the necessary support in the form of NPCs.

Those numbers peg a single Cadre as being equivocal to a Battle Company =\. One Space Marine is a close to a good match for a Guard infantry platoon sans support elements...
The current participating Space Marine also hamstring himself coz he's playing an almost dead Space Marine Chapter. I wouldn't worry too much about Space Marines right now.

I also edited down my army in scale a bit. I'm now at about 2000, though that doesn't include my Dakkajets or deffkoptas.
That should be fine.

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Online Roleplaying / Re: Army-Base RPG [Feeler Thread]
« on: April 03, 2013, 06:30:39 AM »
Does 'mechanized' mean 'in a vehicle?' Because if so, I've got waaaaay to many guys. (Question, though, whi is one biker worth five whole boys?)
Yes, in Vehicles. Because not every Boy has enough teef to get himself a bike.

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anything
anything