Recent Posts

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News, Rumours and Trading / Re: 8th Edition Announced: It's FREE??
« Last post by Waaaghpower on Today at 04:17:42 AM »
I think I'm a little against-the-grain in that I actually quite like the 7th edition rules, they're perhaps my favorite ruleset (I've played in 5th and 6th,) so I'm a little hesitant about the update - If they change it, it's definitely not going to be the thing I like, but it MIGHT not be as good as what currently exists.

That being said, movement values and save modifiers both *seem* like good ideas. Making there be an actual reason to take Terminator Armor over Artificer Armor, adding more value to armor saves over invulns, and reducing the number of rerollable saves and the time taken rolling defensive dice could all be good things. I don't want the Psychic Phase to change much, though the method of choosing powers could be tweaked so that there's less of a gap between good and bad powers. I like the way assault currently works. I like the way shooting works.

So... cautious, but optimistic that they fix the problems without breaking the stuff I like.
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News, Rumours and Trading / Re: 8th Edition Announced: It's FREE??
« Last post by Cammerz on Yesterday at 06:59:45 PM »
Well if the rules are indeed free then I might actually give 8th edition a try, I sat out 7th entirely so I'm open to something new, if I don't like it then I'll revert to 6th edition.
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News, Rumours and Trading / Re: 8th Edition Announced: It's FREE??
« Last post by Deraj on Yesterday at 05:28:29 PM »
A lot of things about it seem to be a lot like age of sigmar and... honestly, that makes me happy. Age of sigmar got off to a bumpy start, but there are plenty of great things, rules-wise.
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News, Rumours and Trading / 8th Edition Announced: It's FREE??
« Last post by BigToof on Yesterday at 03:59:48 PM »
Hi All,
New edition for 40k is announced.
Big news: The main rules are going to be FREE.
The actual points values (ala AoS) is going to be updated annually, probably akin to the General's Handbook.
Every model is supposed to be included (even forgeworld) in the update.
"Faster, Better" type of gameplay.

Reactions?

Best,
-BT
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Online Roleplaying / Re: Dark Heresy Roleplay Thread
« Last post by Waaaghpower on April 18, 2017, 03:35:43 AM »
Roll - Randomize lockers. [Spoiler] You don't get to see this![/spoiler]
Roll - Shotgun Stock Attacks
[Spoiler] Weapon Skill Check. Needs 78 or lower.
Roll 1 - 52
   Damage roll - 1
Roll 2 - 31
   Damage roll - 6
Roll 3 - 46
   Damage roll - 9
[/spoiler]

It takes two heavy blows to smash the first lock, but the second comes off easily, and Salk stops to examine their contents.

The first contains one broken Chrono, one unused prophylactic, one black suit jacket, one pair black suit pants, one hat - black, one pair of sunglasses, and twenty three throne gelt.

The second contains one half bar of chocolate, one bunch of keys on a white metal ring, one packet of lho sticks, two plastic ball-point pens - one black, one red - one pocket tome, one address book - imitation red leather - and one white metal chrono.

The second contains
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Online Roleplaying / Re: Dark Heresy Roleplay Thread
« Last post by Salk Icharius on April 18, 2017, 02:14:33 AM »
Salk begins the process of cracking several locks with the stock of his shotgun, intent on finding his gear, or at least some quality loot from other criminals.

"Remember gents, it's finders keepers on anything you see that isn't ours. Take what you wish, these boys won't be needing it."
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Online Roleplaying / Re: Dark Heresy Roleplay Thread
« Last post by Timothy Rigg, The Lord Inquisitor on April 17, 2017, 10:46:51 PM »
Wilhelm reaches inside the locker, retrieving his gear, holding the sniper rifle carefully in both hands. He turns around, grinning, and shows the group Arlo's rifle. "Well, now that I got my gear, I'm ready for anything. What's next?"
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Hobby / Re: Army Showcase: Tau Hunter Cadre
« Last post by Mabbz on April 17, 2017, 02:41:02 PM »
Thank you kindly. It's a very simple scheme, but as a fairly bad painter that appeals to me. I'm generally more into the gaming and modelling sides of the hobby, really (hence the sniper fire warriors and unusually armed Shas'O)

Incidentally, the main thing missing from this photo is my Pathfinders. That's because I've been proxying them recently due to a lack of models, but last week I bought a new box for a Shadow War campaign. I'm thinking of modelling them specifically for that (so lots of sneaky poses), and writing up a few battle reports.
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Online Roleplaying / Re: Dark Heresy Roleplay Thread
« Last post by Waaaghpower on April 15, 2017, 06:34:42 PM »
Roll - Randomize lockers. [Spoiler] You don't get to see this![/spoiler]
Roll - Baleful Eye attacks
[Spoiler] Ballistic Skill Check. All but Critical Fail.
Roll 1 - 24
   Damage roll - 6
Roll 2 - 27
   Damage roll - 7
Roll 3 - 49
   Damage roll - 9
[/spoiler]
In quick succession, Whilhelm blasts three locks into molten slag. His third attempt proves fruitful, and he locates the correct locker on the third try, finding and reclaiming his appropriated gear in half a minute.
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Online Roleplaying / Re: Dark Heresy Roleplay Thread
« Last post by Timothy Rigg, The Lord Inquisitor on April 15, 2017, 06:28:12 PM »
Wilhelm walks into the storage room, inspecting each of the lockers and their respective locks. He walks up to a locker near the middle, and begins firing his baleful eye into the lock, in an attempt to break it. He does this to each locker after searching the contents of the last, and returning items to their proper owners.After Wilhelm locates his items, he stops opening lockers, so as to not go blind.
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