Apologies for the delay. Real life has been kind of busy lately.
A few opening spars between bold commoners whets the crowd's appetite, but soon enough the matches began in earnest.
Rowan found himself matched with a Knight named Arthur, whilst Pilum found his mettle tested by a brute of a northerner; six feet of pure muscle with a broad wooden shield and a warsword that looked old enough to be his grandfather's.
The ring was big enough for three bouts to take place at once. The third was taken up by a pair of squires - one of Arthur's order, the other in service to a local feudal lord.
This is simple; roll 2d6 and add your combat score. In opposed combat, both players roll. If the defender wins, he avoids the attack and becomes the attacker. If he draws or loses by one, he takes no damage but remains the defender. If he loses by 2-5 he takes a hit. Lose by 6+ and the opponent's blow draw's blood, removing you from the bout.
Artur and Pilum win the initiative for their respective bouts - they are the attackers!