In another episode in 'Gaming questions that have excessively long post titles and heavily sumamrized stories to lead into them' with your host, Me!, I posit this question in relation to your 40k games:
At what point, due to bad sportsmanship, bad gameplay, or just plain bad luck, do you lose interest in any given game of Warhammer you happen to be playing?
I ask this after a couple games with somewhat comparable and relevant scenarios at my LGS, but which played out in very different ways. One was a team game that ended in curb-stompage against a poorly matched couple of lists, ending with a turn-2 rage-quitting for one of the guys on the other team (Along with some colorful language and a lot of pouting). The other was a more regular (No-formations,) game that ended in similar curb-stompage, but this time because a few minor mistakes and some really horrible dice throughout the game. (Starting with 8 failed 2+ saves out of 20 rolls, against a unit of Paladins. Even after FNP he lost 3 out of 5 guys before they could so much as move.)
For me, I generally won't concede a game before turn 3 no matter how poorly I'm doing, (Bottom of four is my rule of thumb, depending on context,) but in circumstances like these games, I can't help but wonder what I would have done in the other guys shoes, on the end of a massive beating that, for one reason or another, I can't seem to do anything to stop.
So, onto the question: What would it take for you to concede a game? What would it take for you to pack up and leave before turn three, or even earlier? What matters most to you, the reason you're losing, the degree of ass-kicking, the way you're opponent's handling it?