Here's my homework, to those who are curious. A few quirks and notes:
A bunch of rolls ended up cloning previous results. Jane's zapping off a wolf rolled identically several times, with identical results. Franklin tended towards meh dice. In fact, nobody rolled extremely well, though nobody did really horribly either. No characters or enemies got killed, including the wolves, but there were lots of scrapes traded back and forth and Korus is going to need a new horse. Wolf 4 was probably the only being who did really well, and he took a hefty beating as a result.
(Also, if you're reading this, the 'Wounds remain' lists the result at the end of combat, along with any other effects. If you have any questions feel free to ask, I wrote this with my own reading in mind so it doesn't have great formatting and some things might not be totally clear to an outside reader.)
[spoiler]
Wolf Alpha: Initiative - 97 - 19 Wounds Remain
Feint at nearest target, staying out of reach
Agility Check: He’s a Wolf +20, simple +10)- 99 (Poor fail)
Korus’ Intelligence Test to figure out the trick: 51 (Fail, not that it matters)
Leap at target to the right (Franklin)
Agility Check: Wolf +20 - 29 (Pass)
Damage: 10 + (d10) 1, - Shield blocks 10 points of Damage - -4 Phys = Zero damage
Bite at Korus
Agility Check: Wolf +20 - 17 (Pass)
Korus blocks with his hammer: Readied +10 - 65 (Fail)
Damage: 10 + (d10) 8, -Phys 3, hits Right arm -2 - 13 Damage
Wolf 5: Initiative - 87
Leap forward at Korus
Agility Check: He’s a Wolf +20, very easy +30 - 79 (Pass)
Attack Korus
Agility Check: Wolf +20, Difficult -10 - 65 (Fail)
Attack David
Agility Check: Wolf +20 - 14 (Pass)
Damage 8 + (d10) 5, - Shield blocks 13 points of damage (26 Points Remain)
Wolf 4: Initiative - 80 - 6 Wounds Left
Leap forward at Korus
Agility Check: He’s a Wolf +20, very easy +30 - 58 (Pass)
Attack Korus’s Horse
Agility Check: He’s a Wolf +20, Easy +10 - 11 (Pass)
Horse dodges: 99 (Ooh, ouch. Bad fail)
Damage: 8 + (d10) 10 (Crit damage) = 18
Leap towards Simo
Agility Check: Wolf +20 - 4 (Pass)
Simo dodges - 42 (Near fail)
Damage: 8 + (d10) 10 (Crit damage), - Phys 3, -½ Armor (2) - 13 Damage
Jane: Initiative - 76
Fire shock lance at nearest wolf (Wolf 1)
Agility check to fire: Skilled +15, Weapon’s effect +20, Dark -20 - 48 (Pass)
Wolf Dodges: 90 (Fail)
Damage: 5 + (d10) 4, - Phys. 4 - 5 Wounds
Wolf’s Physique Test: -10 - 50 (Fail)
Defend self with lance in melee if they reach me, otherwise fire again (Wolf 1)
Agility check to fire: (Skilled +15, Weapon’s effect +20) - 48 (Huh. Pass with the same roll. Weird.)
Damage: 5 + (d10) 4, - Phys. 4 - 5 Wounds (WEIRD.)
Wolf’s Physique Test: -10 - 67 (Fail Again)
Defend self with lance in melee if they reach me, otherwise let the others handle it
Wolf 1: Initiative - 75: 10 Wounds left, ¼ Agility for 2 turns, ½ for 3 turns, 76 Energy
Attack Simo with a flying leap
Agility Check: (Wolf +20) - 58 (Fail)
Bite Simo
Agility Check: Wolf +20 - 33 (Fail)
Pull back, as quickly as possible
Agility Check: Wolf +20, Very Easy +30 - 31 (Pass)
Wolf 2: Initiative - 74: 7 Wounds Left
Flying leap at Franklin
Agility Check: (Wolf +20) - 33 (Hit)
Franklin’s Dodge (Darkness -20) - 24 (Fail)
Damage: 8 + (d10) 3 - (Phys) 2 - 9 Wounds
Feint back
Agility Check: Wolf +20, Easy +30 - 84 (Pass)
Attack Korus
Agility Check: Wolf +20 - 15 (Pass)
Damage: 8 + (d10) 3 - Phys 3 - 8 Wounds
David: Initiative - 65
Magic Light:
Using 4 Energy, Extremely easy spell +40, Staff -10, Career +10 - Rolls 53 (Pass)
Raise physical shield for him and Jane
Using 12 Energy - Physical Attacks -10, Shield Bracelet +15, Skilled +10, Career +10 - Rolls 29 (Pass) - 36 Points of Shield
Blast wolf nearest to Korus
Using 20 Energy - Semi-easy +10, Staff -10, Holding a second spell -20, Career +10, Skilled +10 - Rolls 75 (Fail)
Damage to Alpha Wolf: 1 + (d10) 10 (Crit!) = 11 Damage
Damage to Wolf 2: 1 + (d10) 2 - Phys 4 = 0 Damage
Damage to Korus: 1 + (d10) 9 (Shiiiii-) - Phys 3 = 7 Damage (Sorry!)
Wolf 3: Initiative - 64 - 1 Wounds Left
Hold back
Flying leap at Franklin
Agility Check: Wolf +20 - Rolls 24 (Pass)
Damage: 8 + (d10) 3 - (Phys) 2 - 9 Wounds
Leap back
Agility Check: Wolf +20, Easy +30 - Rolls 87 (Pass)
.
Simo: Initiative - 57
Draw his pistol
Steadily aim
Fire
Agility Check: Aimed +20, Point Blank +10, Talented +30, Career +10, - Rolls 16 (Extremely good pass)
Damage: 7 + (d10) 6 + Headshot (d5) 5 - Phys 4 - 14 Damage
Korus: Intiative - 52
Whack-a-Wolf!/Defensive Stance if knocked down
Swing hammer at Alpha Wolf: Skilled +10, Alpha’s earlier Fail +10 - 53 (Fail)
Whack-a-Wolf!/Defensive Stance if knocked down
React to falling off his horse: Easy +20 - Rolls 5 (Pass)
Comes up in a crouch, raising his hammer defensively to ward off the next attack
Whack-a-Wolf!/Defensive Stance if knocked down
Agility Check: Skilled +10, Wolf Staggered +10 - 93 (Fail)
Franklin: Initiative - 47
Magic Blast of Energy at nearest wolf (Wolf 2)
Using 13 Energy, Wand +30, Skilled +10, Career +10, Career +10, Dfificulty -20, - Rolls 72 (Pass)
Damage: 13 + (d10) 3 - Phys 4 = 12
Sphere of Safety
Using 10 Energy, Runic Armor +10, Skilled +10, Career +10, Difficulty -10 - 91 (Poor Fail. Damn.) Raises 10 points of Defense
Leap at Wolf and smack it as hard as he can with magic stick
Using 5 Energy, Easy spell +20, Skilled +10, Career +10, Staff improperly runed -20 - Rolls 25 (Pass)
To hit: 13 (Pass)
Damage: 4 + ¼ Phys (4) + (Increased Mass) 10 + (d10) 1 = 19 Wounds
(Wolf stats:
Physique: 40
Agility: 40
Intelligence: 25
Mind: 35
20 Wounds)
Weapons: Teeth and Claws (Damage 0 + 1/5th Phys, 1 Pen)
Alpha has +10 to all)
[/spoiler]