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Formatting Tables for House Rule Units

Started by Wargamer, August 06, 2012, 04:09:08 PM

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Wargamer

Here is a list of BBS code for those of you who want to make your own unit entries in this forum that look similar to those found in Games Workshop's books.  For each entry there is a box of the code (which you can click to copy and then paste) as well as an example of what that code generates in this forum.  With thanks to Narric for taking Wargamer's original designs and updating them to 6th Edition 40k/8th Edition WFB.
- MT.

Warhammer 40,000
Full Unit Entry (non-vehicle)
Spoiler
[b]Unit Name                              X Points/Model[/b]
[i]Unit background goes here.[/i]
[table][tr][td]   [/td][td][center][b]WS[/b][/center][/td][td][center][b]BS[/b][/center][/td][td][center][b]S[/b][/center][/td][td][center][b]T[/b][/center][/td][td][center][b]W[/b][/center][/td][td][center][b]I[/b][/center][/td][td][center][b]A[/b][/center][/td][td][center][b]Ld[/b][/center][/td][td][center][b]Sv[/b][/center][/td][/tr]
[tr][td]Model Name[/td][td][center](WS)[/center][/td][td][center](BS)[/center][/td][td][center](S)[/center][/td][td][center](T)[/center][/td][td][center](W)[/center][/td][td][center](I)[/center][/td][td][center](A)[/center][/td][td][center](Ld)[/center][/td][td][center](Sv)[/center][/td][/tr][/table]       
[table][tr][td][b]Composition:[/b]
[list][li][/li][/list]
[b]Unit Type:[/b]
[list][li][/li][/list][/td]

[td][b]Special Rules:[/b]
[list]
[li][/li]
[li][/li]
[li][/li]
[li][/li]
[li][/li]
[/list][/td]

[td][b]Options:[/b]
[list]
[li][/li]
[li][/li]
[/list][/td][/tr]

[tr][td][b]Wargear:[/b]
[list]
[li][/li]
[li][/li]
[/list][/td]

[td][b]Dedicated Transport:[/b]
[list]
[li][/li]
[li][/li]
[/list][/td][/tr][/table]


Result:
Unit Name                              X Points/Model
Unit background goes here.
   
WS
BS
S
T
W
I
A
Ld
Sv
Model Name
(WS)
(BS)
(S)
(T)
(W)
(I)
(A)
(Ld)
(Sv)




Composition:
Unit Type:
Special Rules:

Options:

Wargear:

Dedicated Transport:


Full Unit Entry (non-walker vehicles)
Spoiler
[b]Unit Name                              X Points/Model[/b]
[table][tr][td] [/td][td] [/td][td][left]?[/left][/td][td][center][b]Armour[/b][/center][/td][td][right]?[/right][/td][/tr]
[tr][td] [/td][td][center][b]BS[/b][/center][/td][td][center][b]F[/b][/center][/td][td][center][b]S[/b][/center][/td][td][center][b]R[/b][/center][/td][/tr]
[tr][td]Model Name[/td][td][center](BS)[/center][/td][td][center](Front Armour Value)[/center][/td][td][center](Side Armour Value)[/center][/td][td][center](Rear Armour Value)[/center][/td][/tr][/table]
[table][tr][td][b]Composition:[/b]
[list][li][/li][/list][/td]

[td][b]Transport Capacity:[/b]
[list]
[li][/li]
[/list][/td]

[td][b]Options:[/b]
[list]
[li][/li]
[li][/li]
[/list][/td][/tr]

[tr][td][b]Unit Type:[/b]
[list][li][/li][/list][/td]

[td][b]Special Rules:[/b]
[list]
[li][/li]
[li][/li]
[/list][/td][/tr]

[tr][td][b]Wargear:[/b]
[list]
[li][/li]
[li][/li]
[/list][/td][/tr][/table]


Result:
Unit Name                              X Points/Model
?
Armour
?
BS
F
S
R
Model Name
(BS)
(Front Armour Value)
(Side Armour Value)
(Rear Armour Value)





Composition:
Transport Capacity:

Options:

Unit Type:
Special Rules:

Wargear:


Full Unit Entry (walkers)
Spoiler
[b]Unit Name                              X Points/Model[/b]
[table][tr][td] [/td][td] [/td][td] [/td][td] [/td][td][left]?[/left][/td][td][center][b]Armour[/b][/center][/td][td][right]?[/right][/td][/tr]
[tr][td] [/td][td][center][b]WS[/b][/center][/td][td][center][b]BS[/b][/center][/td][td][center][b]S[/b][/center][/td][td][center][b]F[/b][/center][/td][td][center][b]S[/b][/center][/td][td][center][b]R[/b][/center][/td][td][center][b]I[/b][/center][/td][td][center][b]A[/b][/center][/td][/tr]
[tr][td]Model Name[/td][td][center](WS)[/center][/td][td][center](BS)[/center][/td][td][center](Strength)[/center][/td][td][center](Front Armour Value)[/center][/td][td][center](Side Armour Value)[/center][/td][td][center](Rear Armour Value)[/center][/td][td][center](I)[/center][/td][td][center](A)[/center][/td][/tr][/table]
[table][tr][td][b]Composition:[/b]
[list][li][/li][/list][/td]

[td][b]Special Rules:[/b]
[list]
[li][/li]
[li][/li]
[/list][/td]

[td][b]Options:[/b]
[list]
[li][/li]
[li][/li]
[/list][/td][/tr]

[tr][td][b]Unit Type:[/b]
[list][li][/li][/list][/td]

[td][b]Dedicated Transport:[/b]
[list]
[li][/li]
[/list][/td][/tr]

[tr][td][b]Wargear:[/b]
[list]
[li][/li]
[li][/li]
[/list][/td][/tr][/table]


Result:
Unit Name                              X Points/Model
?
Armour
?
WS
BS
S
F
S
R
I
A
Model Name
(WS)
(BS)
(Strength)
(Front Armour Value)
(Side Armour Value)
(Rear Armour Value)
(I)
(A)





Composition:
Special Rules:

Options:

Unit Type:
Dedicated Transport:

Wargear:


Weapon Entries
Spoiler
[b]Weapon Name[/b]
[i]Weapon background and additional rules here.[/i]
[table][tr][td][center][b]Range[/b][/center][/td][td][center][b]Strength[/b][/center][/td][td][center][b]AP[/b][/center][/td][td][center][b]Type[/b][/center][/td][/tr]
[tr][td][center](Range)[/center][/td][td][center](Strength)[/center][/td][td][center](AP)[/center][/td][td][center](Type)[/center][/td][/tr][/table]


Result:
Weapon Name
Weapon background and additional rules here.
Range
Strength
AP
Type
(Range)
(Strength)
(AP)
(Type)

Non-Vehicle Statline
Spoiler
[table][tr][td]   [/td][td][center][b]WS[/b][/center][/td][td][center][b]BS[/b][/center][/td][td][center][b]S[/b][/center][/td][td][center][b]T[/b][/center][/td][td][center][b]W[/b][/center][/td][td][center][b]I[/b][/center][/td][td][center][b]A[/b][/center][/td][td][center][b]Ld[/b][/center][/td][td][center][b]Sv[/b][/center][/td][/tr]
[tr][td]Model Name[/td][td][center](WS)[/center][/td][td][center](BS)[/center][/td][td][center](S)[/center][/td][td][center](T)[/center][/td][td][center](W)[/center][/td][td][center](I)[/center][/td][td][center](A)[/center][/td][td][center](Ld)[/center][/td][td][center](Sv)[/center][/td][/tr][/table]


Result:
   
WS
BS
S
T
W
I
A
Ld
Sv
Model Name
(WS)
(BS)
(S)
(T)
(W)
(I)
(A)
(Ld)
(Sv)

Vehicles (Non-walker) Statline
Spoiler
[table][tr][td] [/td][td] [/td][td][left]?[/left][/td][td][center][b]Armour[/b][/center][/td][td][right]?[/right][/td][/tr]
[tr][td] [/td][td][center][b]BS[/b][/center][/td][td][center][b]F[/b][/center][/td][td][center][b]S[/b][/center][/td][td][center][b]R[/b][/center][/td][/tr]
[tr][td]Model Name[/td][td][center](BS)[/center][/td][td][center](Front Armour Value)[/center][/td][td][center](Side Armour Value)[/center][/td][td][center](Rear Armour Value)[/center][/td][/tr][/table]


Result:
?
Armour
?
BS
F
S
R
Model Name
(BS)
(Front Armour Value)
(Side Armour Value)
(Rear Armour Value)

Vehicle (Walker) Statline
Spoiler
[table][tr][td] [/td][td] [/td][td] [/td][td] [/td][td][left]?[/left][/td][td][center][b]Armour[/b][/center][/td][td][right]?[/right][/td][/tr]
[tr][td] [/td][td][center][b]WS[/b][/center][/td][td][center][b]BS[/b][/center][/td][td][center][b]S[/b][/center][/td][td][center][b]F[/b][/center][/td][td][center][b]S[/b][/center][/td][td][center][b]R[/b][/center][/td][td][center][b]I[/b][/center][/td][td][center][b]A[/b][/center][/td][/tr]
[tr][td]Model Name[/td][td][center](WS)[/center][/td][td][center](BS)[/center][/td][td][center](Strength)[/center][/td][td][center](Front Armour Value)[/center][/td][td][center](Side Armour Value)[/center][/td][td][center](Rear Armour Value)[/center][/td][td][center](I)[/center][/td][td][center](A)[/center][/td][/tr][/table]


Result:
?
Armour
?
WS
BS
S
F
S
R
I
A
Model Name
(WS)
(BS)
(Strength)
(Front Armour Value)
(Side Armour Value)
(Rear Armour Value)
(I)
(A)


Warhammer Fantasy Battle
Full Unit Entry
Spoiler
[i]Unit/model background goes here.[/i]
[table]
[tr][td][size=11pt][b]UNIT NAME[/b][/size][/td][td] [/td][td] [/td][td] [/td][td] [/td][td] [/td][td] [/td][td] [/td][td] [/td][td] [/td][td] [/td][td][size=11pt][b]X points (per model)[/b][/size][/td][/tr]
[tr][td][b]Profile[/b][/td][td][center][b]M[/b][/center][/td][td][center][b]WS[/b][/center][/td][td][center][b]BS[/b][/center][/td][td][center][b]S[/b][/center][/td][td][center][b]T[/b][/center][/td][td][center][b]W[/b][/center][/td][td][center][b]I[/b][/center][/td][td][center][b]A[/b][/center][/td][td][center][b]Ld[/b][/center][/td][td][b]Troop Type[/b][/td][/tr]
[tr][td]Model Name[/td][td][center](M)[/center][/td][td][center](WS)[/center][/td][td][center](BS)[/center][/td][td][center](S)[/center][/td][td][center](T)[/center][/td][td][center](W)[/center][/td][td][center](I)[/center][/td][td][center](A)[/center][/td][td][center](Ld)[/center][/td][td](Troop Type)[/td][/tr][/table]       

[table][tr]
[td][b]Magic/Unit Size:[/b]
[/td]
[td][b]Options:[/b]
[list]
[li][/li]
[li][/li]
[/list][/td][/tr]
[tr][td][b]Equipment:[/b]
[list]
[li][/li]
[li][/li]
[/list][/td]
[td][b]Special Rules:[/b]
[list]
[li][/li]
[li][/li]
[/list][/tr][/table]


Result:
Unit/model background goes here.

UNIT NAME X points (per model)
Profile
M
WS
BS
S
T
W
I
A
Ld
Troop Type
Model Name
(M)
(WS)
(BS)
(S)
(T)
(W)
(I)
(A)
(Ld)
(Troop Type)


Magic/Unit Size:
Options:

Equipment:

Special Rules:










Wargamer's Original Code (for posterity)
Need some nice, pretty unit tables? Voila! Code to do it!

Infantry table:

Copy and paste the code in the code box below, then fill in the sections.

[table][tr][td]   [/td][td][b]Ws[/b][/td][td][b]Bs[/b][/td][td][b]S[/b][/td][td][b]T[/b][/td][td][b]W[/b][/td][td][b]I[/b][/td][td][b]A[/b][/td][td][b]Ld[/b][/td][td][b]Sv[/b][/td][/tr]
[tr][td] Unit name here [/td][td][center] 1 [/center][/td][td][center] 2 [/center][/td][td] 3 [/td][td] 4 [/td][td] 5 [/td][td] 6 [/td][td] 7 [/td][td] 8 [/td][td] 3+ [/td][/tr][/table]
[table]
[tr][td][b]Unit Size:[/b] Unit size here [/td][td]     [/td][/tr]
[tr][td][b]Unit Type:[/b] Unit type here [/td][td]     [/td][/tr]
[tr][td][b]Equipment:[/b]
[list]
[li]Item 1 here.[/li]
[li]Item 2 here.[/li]
[li]Add more as needed.[/li]
[/list][/td]
[td][b]Options:[/b]
[list]
[li]Option 1 here.[/li]
[li]Option 2 here.[/li]
[li]Add more as needed.[/li]
[/list]
[/td][/tr]
[tr][td][b]Special Rules:[/b]
[list][li]Special Rule here[/li]
[li]Add more as needed[/li][/list][/td]
[td]
[b]Transport:[/b]
Transport option(s) here. Otherwise, put "none".
[/td][/tr][/table]


This is how it looks without the "code" tags.
   WsBsSTWIALdSv
Unit name here
1
2
3 4 5 6 7 8 3+

Unit Size: Unit size here      
Unit Type: Unit type here      
Equipment:

  • Item 1 here.
  • Item 2 here.
  • Add more as needed.
Options:

  • Option 1 here.
  • Option 2 here.
  • Add more as needed.
Special Rules:
  • Special Rule here
  • Add more as needed

Transport:
Transport option(s) here. Otherwise, put "none".

Blackstone Fortress
Full Unit Entry
Code is below.

Unit Name
Move: 0       Wounds: 0       Size: -


Weapons
WeaponRange
12-3   4+
Weapon Name--   -
Weapon Name--   -
Weapon Name1--   -

1Weapon Special Rule: Description.
Special Rules
Unit Special Rule: Description.


[center][b]Unit Name[/b]
[table][tr][td]Move: 0[/td][td]       [/td][td]Wounds: 0[/td][td]       [/td][td]Size: -[/td][/tr][/table]

[table][tr][td][center][b]Weapons[/b][/center][/td][/tr]
[tr][td][b]Weapon[/b][/td][td][b]Range[/b][/td][/tr]
[tr][td][/td][td][b]1[/b][/td][td][b]2-3[/b][/td][td]   [b]4+[/b][/td][/tr]
[tr][td]Weapon Name[/td][td]-[/td][td]-[/td][td]   -[/td][/tr]
[tr][td]Weapon Name[/td][td]-[/td][td]-[/td][td]   -[/td][/tr]
[tr][td]Weapon Name[sup]1[/sup][/td][td]-[/td][td]-[/td][td]   -[/td][/tr]
[tr][td][/td][/tr][tr]
[td]
[sup]1[/sup]Weapon Special Rule: Description.
[/td][/tr]
[tr][td][center][b]Special Rules[/b][/center][/td][/tr]
[tr][td]Unit Special Rule: Description.[/td][/tr][/table]
I wrote a novel - Dreamscape: The Wanderer.. Available in paperback and pdf.

Quote from: Liberate the Warhammers
People who have no sense of Sportsmanship have NO PLACE designing any Gaming system

Lord Sotek

Thanks for remaking this topic. The table system looks great when you get it to work, but without templates it can be a nightmare to actually get it to work.
Quote from: Saulus on March 17, 2011, 06:16:56 PM
Often I hear delusional ramble like "I painted and collected my army as ultramarine tyranid hunters....but Pedro is really good, so now I'm using him, but I'm just going to call him Jimbob-Fistpumper, cause that fits with my

Narric

FAO Wargamer if/when he returns, but shouldn't this be updated to the 6th edition style of Army list entries?

I could post them myself, but I think it would look better if the OP was updated instead.

And for those who create rules but don't like the way copy/paste works on this forum, seriously check these formating codes. It will save to a lot of time trying to clarify everything repeatedly ;)

Dra'Tuisisch-Novae

If you have the tables formatted, wouldn't hurt to post them anyhow. Means there's at least somewhere in the thread they're available, and a Global can if need-be add it into Wargamer's post.
[Bender]I'm back baby![/Bender]

Narric

OK then, here is my collection of formating tables for unit entries and Wargear entries for both Warhammer 40K and Warhammer Fantasy Battles.

Hopefully this helps budding House Rules writers on the forum ;)

Formating for unit for Warhammer 40k
Spoiler
[b]Unit                               Points/Model[/b]
[spoiler][i]Fluff goes here.[/i]
[table][tr][td]   [/td][td][b]WS[/b][/td][td][b]BS[/b][/td][td][b]S[/b][/td][td][b]T[/b][/td][td][b]W[/b][/td][td][b]I[/b][/td][td][b]A[/b][/td][td][b]Ld[/b][/td][td][b]Sv[/b][/td][td][b]Unit Type[/b][/td][td][b]Unit Composition[/b][/td][/tr]
[tr][td]Unit[/td][td][/td][td]X[/td][td]X[/td][td]X[/td][td]X[/td][td]X[/td][td]X[/td][td]X[/td][td]X[/td][td]X[/td][td]X[/td][/tr][/table]       

[table][tr]
[td][b]Wargear:[/b]
[list]
[li][/li]
[li][/li]
[/list]

[b]Special Rules:[/b]
[list]
[li][/li]
[li][/li]
[/list][/td]

[td][b]Options:[/b]
[list]
[li][/li]
[li][/li]
[/list]

[b]Transport:[/b]
[list]
[li][/li]
[li][/li]
[/list][/td][/tr][/table][/spoiler]


Result:
Unit                               Points/Model
Spoiler
Fluff goes here.
   WSBSSTWIALdSvUnit TypeUnit Composition
UnitXXXXXXXXXX



Wargear:


Special Rules:

Options:


Transport:


Formating for unit for Warhammer Fantasy Battles
Spoiler
[b]Unit                               Points/Model[/b]
[spoiler][i]Fluff goes here.[/i]
[table][tr][td]   [/td][td][b]M[/b][/td][td][b]WS[/b][/td][td][b]BS[/b][/td][td][b]S[/b][/td][td][b]T[/b][/td][td][b]W[/b][/td][td][b]I[/b][/td][td][b]A[/b][/td][td][b]Ld[/b][/td][td][b]Sv[/b][/td][td][b]Unit Type[/b][/td][td][b]Unit Composition[/b][/td][/tr]
[tr][td]Unit[/td][td][/td][td]X[/td][td]X[/td][td]X[/td][td]X[/td][td]X[/td][td]X[/td][td]X[/td][td]X[/td][td]X[/td][td]X[/td][/tr][/table]       

[table][tr]
[td][b]Equipment:[/b]
[list]
[li][/li]
[li][/li]
[/list]

[b]Special Rules:[/b]
[list]
[li][/li]
[li][/li]
[/list][/td]

[td][b]Options:[/b]
[list]
[li][/li]
[li][/li]
[/list]

[b]Transport:[/b]
[list]
[li][/li]
[li][/li]
[/list][/td][/tr][/table][/spoiler]


Result:
Unit                               Points/Model
Spoiler
Fluff goes here.
   MWSBSSTWIALdSvUnit TypeUnit Composition
UnitXXXXXXXXXX



Equipment:


Special Rules:

Options:


Transport:



Weapon Entries
Spoiler
[table][tr]
[td][b]Range[/b][/td][td][b]Strength[/b][/td][td][b]AP[/b][/td][td][b]Type[/b][/td][/tr]
[tr][td]X[/td][td]X[/td][td]X[/td][td]X[/td][/tr][/table]


Result:

RangeStrengthAPType
XXXX

Non-Vehicle Statline
Spoiler
[table][tr][td]   [/td][td][b]Ws[/b][/td][td][b]Bs[/b][/td][td][b]S[/b][/td][td][b]T[/b][/td][td][b]W[/b][/td][td][b]I[/b][/td][td][b]A[/b][/td][td][b]Ld[/b][/td][td][b]Sv[/b][/td][td][b]Unit Type[/b][/td][td][b]Unit Composition[/b][/td][/tr]
[tr][td]Unit[/td][td]X[/td][td]X[/td][td]X[/td][td]X[/td][td]X[/td][td]X[/td][td]X[/td][td]X[/td][td]X[/td][td]X[/td][td]X[/td][/tr][/table]


Result:
   WsBsSTWIALdSvUnit TypeUnit Composition
UnitXXXXXXXXXXX

Vehicles (Non-walker)
Spoiler
[table][tr][td]   [/td][td][b]Front[/b][/td][td][b]Side[/b][/td][td][b]Rear[/b][/td][td][b]Bs[/b][/td][td][b]Unit Type[/b][/td][td][b]Unit Composition[/b][/td][/tr]
[tr][td]Unit[/td][td]X[/td][td]X[/td][td]X[/td][td]X[/td][td]X[/td][td]X[/td][/tr][/table]


Result:
   FrontSideRearBsUnit TypeUnit Composition
UnitXXXXXX

Vehicles Unit Entries
Spoiler
[b]Unit                               Points/Model[/b]
[table][tr][td]   [/td][td][b]Front[/b][/td][td][b]Side[/b][/td][td][b]Rear[/b][/td][td][b]Bs[/b][/td][td][b]Unit Type[/b][/td][td][b]Unit Composition[/b][/td][/tr]
[tr][td]Unit[/td][td]X[/td][td]X[/td][td]X[/td][td]X[/td][td]X[/td][td]X[/td][/tr][/table]

[table][tr]
[td][b]Wargear:[/b]
[list]
[li][/li]
[li][/li]
[/list]

[b]Capacity:[/b]
[list]
[li][/li]
[/list]

[b]Access Points:[/b]
[list]
[li][/li]
[/list]

[b]Fire Points:[/b]
[list]
[li][/li]
[/list][/td]

[td][b]Special Rules:[/b]
[list]
[li][/li]
[/list]

[b]Options:[/b]
[list]
[li][/li]
[li][/li]
[/list][/td][/tr][/table]


Result:
Unit                               Points/Model
   FrontSideRearBsUnit TypeUnit Composition
UnitXXXXXX



Wargear:


Capacity:


Access Points:


Fire Points:

Special Rules:


Options:


Walkers
Spoiler
[table][tr][td]   [/td][td][b]Ws[/b][/td][td][b]Bs[/b][/td][td][b]S[/b][/td][td][b]Front[/b][/td][td][b]Side[/b][/td][td][b]Rear[/b][/td][td][b]I[/b][/td][td][b]A[/b][/td][td][b]Unit Type[/b][/td][td][b]Unit Composition[/b][/td][/tr]
[tr][td]Unit[/td][td]X[/td][td]X[/td][td]X[/td][td]X[/td][td]X[/td][td]X[/td][td]X[/td][td]X[/td][td]X[/td][td]X[/td][/tr][/table]


Result:
   WsBsSFrontSideRearIAUnit TypeUnit Composition
UnitXXXXXXXXXX

Masked Thespian

Okay, I've put them in.  Narric, if you don't mind, I've amended your code somewhat to further match the 40k and WFB unit entries.  If you don't like what I've done then let me know and I'll change it to read exactly as your post does.

Unless anyone minds, I'll delete all extra posts in this thread after about a week.
Regards,
MT.
Quote from: Ravager Zero
Freaking mod-ninja. :P

Although, given that you're in Japan now, I suppose that's entirely legit. :shifty:

Narric

Don't mind the tables being adjusted. Hopefully we'll see more people posting rules and the like :P