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Unit 52 [OOC Thread]

Started by Narric, February 13, 2014, 07:56:51 PM

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Mabbz

Saracen Rue, not Gary King. I'm not Jayne.

Waaaghpower

#61
Quote from: Narric on February 14, 2014, 06:48:48 PM
Be a bitch to take out in close combat :P

Are all in favour of Mabbz (AKA Gary King) becing Squad Leader?

I'll probably post the Opening RP Post either later on this evening or tomorrow morning.
I wouldn't mind it.
(And upon levelling up, I think I'll spam upgrade strength, resilience, and melee. Range is for pussies.)
Character up in an hour.
Super Mario 3D World is The. Best. Thing.

Narric

Quote from: Mabbz on February 14, 2014, 06:51:30 PM
Saracen Rue, not Gary King. I'm not Jayne.
Sorry dude ^_^;;

Quote from: Waaaghpower on February 14, 2014, 07:01:26 PM
I wouldn't mind it.
(And upon levelling up, I think I'll spam upgrade strength, resilience, and melee. Range is for pussies.)
Character up in an hour.
Look forward to it :)

Waaaghpower

#63
Name:
Andrew Knightley
Andy is... A big guy. A really, really big guy. At just above seven feet, and almost 350 pounds, very few people can say they tower over him. He makes his money as a boxer in various local circuits, and usually wins by merely outlasting his opponents. For him, fighting as an enforcer was merely a way to make more money doing the same thing.
(For reference, he looks something like Dalip Singh.)


Stats:
(I modified them again! WOO!)
Shooting 4
Melee 5
Strength 5
Resilience 12
Mental 4
Super Mario 3D World is The. Best. Thing.

Narric

So we have Knight, King, Rue and Wolf. Everyone ok with these as the short for their names?

Could Pilum and RC please give their PCs names? :P

Waaaghpower

Call me 'Easter'. :D

Seriously though, Knight is fine.
Super Mario 3D World is The. Best. Thing.

Dragon-DAC

Oh heck yes I'm in.

Now let me read the things.
Quote from: salamut2202 on April 09, 2011, 07:40:09 AM
"Every 8 post you've made you did something amazing?"

Narric

OK, but I'm going to say after DAC that no more Players. :P

Dragon-DAC

Yeah. I kinda didn't realize this had 5b pages already. Oops >.>
Quote from: salamut2202 on April 09, 2011, 07:40:09 AM
"Every 8 post you've made you did something amazing?"

Mabbz

Rue sounds good. There's no easy way to shorten Saracen, except maybe Sara. All things considered, he'll stick with Rue.

Narric

Quote from: Dragon-DAC on February 14, 2014, 07:44:32 PM
Yeah. I kinda didn't realize this had 5b pages already. Oops >.>
Its alright ;)

Quote from: Mabbz on February 14, 2014, 07:47:44 PM
Rue sounds good. There's no easy way to shorten Saracen, except maybe Sara. All things considered, he'll stick with Rue.
Could use "Ace" ;)

Waaaghpower

Super Mario 3D World is The. Best. Thing.

Dragon-DAC

Quote from: Waaaghpower on February 14, 2014, 07:54:02 PM
'Ace' is way cooler, IMO.

Well that takes out my name.

Either way...

Richard Schweickert

M 8
Ra 4
S 5
Re 6
I 7

Richard got his start as an undercover narcotics agent, often being adept with sneaking and bluffing. Thankfully these are habits that tend to endear him to mob bosses and the like, as well as his ability to 'work with his hands' so to speak, much to their eventual detriment.

Quote from: salamut2202 on April 09, 2011, 07:40:09 AM
"Every 8 post you've made you did something amazing?"

The Man They Call Jayne

The once and future King!

LET'S DO THIS!
Jaynes Awesome Card Counter: +5

Secondspheres Crash Card Counter +4



Narric

#74
Hmmm, what could we use for DACs nickname? :P

I'm wanting Pilum and RC to give their Chars' names. It feels a bit awkward having a couple unnamed PCs. I'm not planning on killing anybody off from the word go :P

Here is something for you guys to use when rolling:
1d12.hits();1d6

Where it asks for the number of rolls, but in all the attacks/shots you have (unless you're not attacking or shooting for a round)
But your "To hit" score in the brackets, and the modifier for the D6 is the Attack/shot strength, minus the targets Resilience.

The results for each shot will be displayed as so:
1d12.hits(8);1d6-5 ? [3] = (0)
1d12.hits(8);1d6-5 ? [3,-5] = (-2)


First is To Hit (1 = Hit, 0 = Miss), second is damage. Natural 6s overide damage ;)

If your target requires a 6 to even damage, then just put in -5 for the D6 modifier ;) 1 = Max Damage then.

Hope that helps :)