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Messages - Paradoxrifts

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1
News, Rumours and Trading / Re: Finecast is on the Out
« on: November 16, 2013, 07:56:36 AM »

I just thought that I'd share with you some of the memorable, heart-warming and genuinely positive experiences that I've had with Finecast  since it was introduced..

........

........

........

That is all. :P

2
Hobby / Re: Grey Knight Terminator
« on: September 30, 2013, 03:38:09 PM »
Just to let you know guys, I got a finalist medal for this, didn't win anything but got some great comments from the judges and other GW sculptors/painters so I can go on to improve from here. Super happy with that, in a really hard catagory. :)

Congratulations!

3
Hobby / Re: Grey Knight Terminator
« on: September 27, 2013, 03:47:27 PM »

This is easily just as good as some of entries that have won a Golden Demon in the not so distant past, Jonagon. And while I don't think you'll walk away with a statue this year because of the quite frankly insane level of competition, if your work keeps improving at the rate that it is, then it is only a matter of time, perseverance and effort  before you manage to win yourself a really ugly looking trophy.

All you need to do is keep pushing and challenging yourself. 

4
Hobby / Re: Zealot Blacksmith [Your weapons made]
« on: September 18, 2013, 09:49:05 AM »

"Blacksmith."

How much would it set me back to get a custom job done of forty warhammer heads that would be almost identical to the warhammer head design that Games Workshop did for their Sigmarite models, with the important difference that  I'd like the symbol of the twin-tailed comet traveling towards the big end which is supposed to hit the enemy on the head.

I've got a few models that need to be inducted into my warband.   ;D 

For you, Paradox, £10 to design them and £10 to print a master sprue. Makes sense for a twin TAILED comet to have the tail on the back i guess :P

You're talking shop jargon to me, Thantos. How much is it going to cost? Is that £20 for the 40 hammers? Or do I have to go and do something with the master sprue afterwards to get the number of hammers I need?

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Hobby / Re: Zealot Blacksmith [Your weapons made]
« on: September 18, 2013, 06:42:16 AM »

"Blacksmith."

How much would it set me back to get a custom job done of forty warhammer heads that would be almost identical to the warhammer head design that Games Workshop did for their Sigmarite models, with the important difference that  I'd like the symbol of the twin-tailed comet traveling towards the big end which is supposed to hit the enemy on the head.

I've got a few models that need to be inducted into my warband.   ;D 

6
News, Rumours and Trading / Re: The entire Ultramarines chapter
« on: September 17, 2013, 08:27:29 AM »

I reckon that you'd still be able to get it cheaper from a trustworthy discount retailer, especially if you were after that much gear all in one go.

7
Past Contests / Re: Heavy Infantry Contest 2013 [rules]
« on: May 07, 2013, 07:53:54 AM »

Just to follow up on what I already said, if it were up to me I would allow ordinary grunts with upgraded armour saves into the heavy infantry category but only so long as some conversion work had been done to represent the upgraded armour save.

So plastic Cadians that have seen some conversion work so that they resemble the Cadian Stormtroopers in carapace armour, or Ork Boyz who look like they've swallowed an acme magnet and then wandered through a junkyard would be cool in my book.

The official word from on high may vary somewhat though. :P

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Past Contests / Re: Heavy Infantry Contest 2013 [rules]
« on: April 30, 2013, 10:05:27 AM »
Maybe I should've done Heavy & Light Inf contest at the same time, :P

But Narric, what about the Medium infantry contest? :P

9
Past Contests / Re: Heavy Infantry Contest 2013 [rules]
« on: April 30, 2013, 06:43:44 AM »

Since every faction of every game has a slightly different idea to what constitutes heavy infantry, why not just go by that?

Heavy infantry could be classed as any infantry unit with a higher than average armour save than their faction's base line grunt .

For all Space Marine players  that would mean any model on foot with a better than +3 armour save, while an Imperial Guard player would be free to enter Storm Troopers because to him anything with a +4 save would be his version of heavy infantry. I know for a fact that every Warmachine/Hordes faction has a nice standardised unit of infantry that can be used as a baseline comparison to work out whether another unit from that faction would be considered heavy infantry or not.

Easy as pie.   

10
Past Contests / Re: Warlords Contest 2013 [Voting]
« on: April 29, 2013, 11:42:53 AM »
Just for my curiosities sake, what the hell is F?

I'm pretty sure that it's an old Hero's Quest gargoyle.

11
Kind of you to post the link, but none of the Adepta I know of need Mark 69 PowerTits armor. The head sprues might be handy, though.

They're still far too feminine for a female face that has been ravaged by the god emperor's own divinely empowered testosterone. Maybe you could find something that looks more like this somewhere else. I do admit that I find the politics of creating and painting models of female space marines kind of fascinating though. There is a whole gamut of different opinions from people wanting to field very feminine and clearly female models all the way through varying degrees of masculinity right up to  Fallout super mutant styled monstrosity. If women were recruited in the Adeptus Astartes it is my opinion that the end product would be virtually indistinguishable from a man at 28mm scale. 

But so far as I'm concerned WH40K has no female Space Marines. It needs no female Space Marines. And yet I'm not going to judge another wargamer on what they do with their army. I'm a thirty-year-old man now and high school happened a really long time ago. I'm going to drink out of my bottle, and I'm going to expect them to drink out of theirs.

take for example body armour employed today, it, for the most part does not allow for any type of form. it compresses the breasts down and effectively makes a woman flat...or a fat dude not so fat. i am not saying that people wont/have not/will not ever use those Mark 69 PowerTits armour, I am just saying that modern day armour does not objectify women in such a way.

I get your point and it is a good one, but I think you're downplaying the value that some people are going to place on easily and clearly communicating the idea that they're playing with female soldiers to others. I don't think you could sculpt a 28mm-scale combat ready female solider in full military kit who would be immediately recognisable as female, nor do I think you could hire a professional sculptor that could do the job either. I'm just going to put it out there, it might not be enough for some people to buy slightly shorter and slighter 28mm-scale female miniatures that are virtually indistinguishable from their male counterparts, and then be content that at least they wrote down on their army list that these were female soldiers.

I like trashy exploitative entertainment so I'm probably not in the best position to cast stones, but do feel that if there is a problem with the objectification of women here it is that you associate the mere presence of breasts as objectification as a prelude to getting rid of a nonsexual representation of the human figure that is clearly and unquestionably female.
     

12

Not to give the impression that I in any way, shape or form would support my fellow players by enabling their descent into outright heresy, but given the interest that some forum members had in female space marines I thought that I'd tell them in no uncertain terms that they definitely should not visit this site, nor should they buy their heretical offerings.   ;)



And as always, caveat emptor. I have not bought anything from this site, so I cannot give a personal recommendation.

13

Had a long hard look at the Scout, but in the end I abandoned the idea of playing a campy Spartan warlord when I realised how unkind the 3.5 rules were to spear users. Instead I went with a conjuration specialist wizard/archivist instead. We're using miniatures when in combat so laying down the control spells in the conjuration school is actually rather useful, and the archivist is like a preparatory cleric with a nice class ability buff that rewards you for taking knowledge skills.

We're playing 3.5 because those are the books the DM was left with when his original group split up to literally all corners of United States, and he himself eventually went even further and ended up down here in Australia. Plus him and his wife seem to really dig 3.5 Forgotten Realms for some reason. 

14
Hobby / Re: Papah-minis - Alien Commander 56mm
« on: March 20, 2013, 02:18:08 AM »
Oh come on guys, that is OBVIOUSLY the guy who pilots the XV104 Riptide. Thats why it's so big!

I will fly closer, so I can hit them with my sword!

15
This is all you really need to know about 300.  :P

The Monk gains a Wisdom bonus to AC but that's about all the class would contribute to the build. Good for a level dip, but not much use unless I switch the focus of the build to producing a nasty monk rather than a half-naked Spartan warrior.

::EDIT:: I'm also considering Rogue instead of Scout, but I don't really know enough about the game to reliably get the sneak attack damage.

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