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Messages - Mabbz

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Forces and Allies of the Imperium / Re: New Tau Codex
« on: Yesterday at 10:43:06 AM »
So I've had the chance to look at the fluff side of the codex. It's mostly just more of the same stuff from before 8th, except for the 4th and 5th spheres of expansion. Here's a quick rundown:

Just before 8th, the imperium set the Damocles Gulf on fire (don't think too hard about how), and since Tau ships aren't warp capable, they're basically stuck with no good places to expand. But, it turns out that they've been experimenting on wrecked imperial ships, and have made their own warp drives,with moderate success in testing.

So, naturally, they build a big fleet and activate all the warp drives at once, accidentally making a huge warp rift that consumes the whole 4th sphere expansion fleet. Oh, and they were broadcasting this live across the empire. Genius.

Anyways 10 years of moping pass, until the Tau pick up a signal from the 4th sphere fleet. Following the signal they find a probe orbiting a stable wormhole of some kind, that they call the startide nexus. They send the 5th sphere fleet (led by Shadowsun) through without any problems and find what's left of the 4th sphere fleet.

The survivors are mostly ok, although they have some lovely stories about being toyed with and slaughtered by monsters, and they claim that... something... rescued them, creating the wormhole in the process. Also the survivor are unusually xenophobic, even massacring prisoners and a kroot uprising when the Tau start capturing nearby planets.

I don't know where the other end of the nexus is in relation to the rest of the galaxy, but the death guard are now attacking and the codex implies thathat Shadowsun might not win this one.

Forces and Allies of the Imperium / Re: New Tau Codex
« on: March 20, 2018, 09:32:02 PM »
I have the Codex as well, and I'm going to play Eldar for a bit longer until the first FAQ drops.

I'm not sure if the Sa'cea trait works first turn and well...  I'm not sure what's really stellar yet.

Nothing really seems that survivable and in the current meta of lots of 1 wound models, all of the multi-wound guns that the Tau have seem a bit overpriced.

Then again, the temptation to take Bor'kan with the potential for a 21" triple tapping Fire Warriors is tempting...

the Sa'cea traits just a Ld and Shooting buff. I'm guessing you actually meant the Dal'yth trait (cover when stationary) in which case RAW I'd say no.

Also, Bork'an is cool, but is it as cool as Vior'la 6 shots at 18"?

Forces and Allies of the Imperium / Re: New Tau Codex
« on: March 19, 2018, 07:16:45 PM »
Well, I have the codex, so here's my first impressions on the rules (I haven't had a chance to look at the fluff yet).

Firstly, they look very familiar. In most units and weapons remain unchanged aside from cost. I only play power levels these days, so I haven't checked points much, but mostly the changes in cost look straightforward and sensible. Coldstars and Drones have gone up and most other things have stayed the same or gone down.

Speaking of Coldstars, I suspect they'll be the new gem in the codex. There's little else in the game capable of accurately firing 3-4 melta weapons and moving 40" in a single turn. Not to mention the possibility of taking signature systems to increase durability and strength (Coldstar with fusion blades sprang to my mind)

The stratagems are decent enough, nothing really stood out as overly good or bad there (except Bork'ans, which is literally just a single dice re-roll with for certain weapons. You know, because the main rulebook doesn't already have tha covered  :P)

Similarly, the Sept traits seemed fairly balanced, since I kept changing my mind on which I wanted to use (I'm currently leaning towards Da'lyth).

Final thoughts are basically that the codex has helped the Tau quite a bit, but we still aren't nearly as powerful as many of the others, like Eldar. Trouble is, we're still hampered by an average Bs.

You are a cruel, cruel person.

Partly how brutally you destroyed that chaos player, but mostly for leaving me with several questions in the fluff that may not get resolved for some time if your switching to Tau soon. In no particular order:

What will happen to Lorilune and her parents now?

How did she get away from the Orks? And what was their reaction to finding her missing?

How did Duumrider and Mal get out of an eternity of Nurgle worship?

Yay Duumrider! Haven't heard from him for a while. Given my usual assumption that you'll win, I'm curious how Mal will handle being sworn to nurgle. I'm guessing some kind of loophole.

On the Eldar side of things, if this is the last Eldar rep before the Tau return, does that mean Lorilune will return at the end of this battle?

Forces and Allies of the Imperium / Re: New Tau Codex
« on: March 11, 2018, 12:57:49 PM »
I'm looking forward to this. So far the rumours I've seen look pretty straightforward, and I am definitely looking forward to the buff to Coldstars, as mines been so much fun to use so far.

I'm hopefully going to buy it as soon as it gets released, and then I'll come back here with my opinions.

I can honestly say that I'll be happy regardless of who you write, although as a Tau and Guard player I admit to a small amount of favouritism. That said, Eldar work great from a fluff standpoint, since your characters have complex schemes (unlike the Orks) that aren't constrained by superior officers (like Tau and IG)

A thought occurs... wouldn't it be terrible if Bang and Lennara both tried to rescue Lorilune at the same time? Torn between her lover and her family  ;)

Hi Mabbz,
Thanks for the reply.  No worries about sounding impatient, I'd actually thought that the rep wasn't really garnering much interest as Eldar are seen as kind of OP again...

Sorry, work sort of caught me upside the head for the past few weeks, but I think this weekend should be lightening up.
So in short:  It'll be out in a few days!  :)

I've had a fair few battles against eldar lately, and though powerful, I wouldn't call them OP yet. I've had fun using my Tau against them and eve had a few wins. Although these are all small points games, so maybe I'm just not seeing some of the more powerful stuff.

That said, I'm mostly here for the fluff, which was entertaining as ever. Whether Lennara and Dunkas will ever match the popularity of some of your more well known characters remains to be seen, but I enjoyed them a lot. Especially given how a lot of your games seem to pit Eldar against each other, so seeing them getting along is nice.

At the risk of sounding impatient, is this going to be updated soon? I've been looking forward to reading the report

Ooh, new characters! And possibly hope for Lorilune to regain some friends in the craftworlds. I admit I was hoping that Bang would rescue her, but given Allies aren't really a thing any more I doubt that'll happen.

(by the way, none of the above is meant to imply I'm tired of Orks. Orks are awesome)

As for the battle, I have every confidence that you'll win, but that guard list looks pretty nasty. I'm betting on heavy casualties all round.

News, Rumours and Trading / Re: Reset the Clock
« on: February 03, 2018, 08:39:17 PM »
Ok, that got a chuckle out of me.

Also, plastic sisters of battle? Plastic Thunderhawk? Dare we dream?

Units being able to act after death I understand, but I kinda assumed they'd have to follow the usual rules for shooting, i.e. not able to shoot while in combat, and not able to shoot into another combat. Is that really something the rules allow?

Anyways, another great rep as always. I can't wait to hear Lorilune's scheme, although I'm also wondering what Grumgutz is up to in all this.

As far as requests go... I'd like some Tau, but I imagine you're wanting to wait for their codex? I also miss Lady Jenna, but if the Guard codex is as powerful as I've heard, it might not be an interesting or long battle.

Hobby / Re: New Year Hobby Resolutions
« on: January 01, 2018, 07:16:09 PM »
Same. Mostly skeletons, at least until the new tau codex comes out.

Wooh, batrep! Orks, big Louie, and Duumrider? What a wonderful Christmas present  ;D

Hobby / New Year Hobby Resolutions
« on: December 25, 2017, 07:53:01 AM »
Merry Christmas to all, and to all lots of presents  :D

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