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Messages - Cammerz

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Online Roleplaying / Re: Inquisitorial Training School (RP thread)
« on: October 19, 2017, 02:22:57 PM »
Titus' gaze passed over each of the newcomers, taking in details and starting to construct profiles for the two men. The first seemed to lack any social graces and seemed completely at ease despite clearly having been told why he was here, did that make him a fool or a jaded veteran? Time would tell.
The second man was a talker, perhaps the sort who made friends with everybody before finding out whether he should.

"It surprises me that you don't know why you are aboard this vessel Mr Sesamekesh, I am Titus Wolfe of the Adeptus Arbites".

Sesamekesh seemed like the sort who, with extended exposure, would cause Titus to desire many lho sticks, but given the circumstances it would be prudent not to so he ignored the last of the man's rambled questions.

Online Roleplaying / Re: Inquisitorial Training School (RP thread)
« on: October 16, 2017, 10:14:31 PM »
Titus Wolfe was the first to arrive, as he had intended. He strode into the room clean-shaven and wearing his full uniform in spotless condition (it never hurt to make a good first impression). He was broad-shouldered and muscle-bound (although not excessively so), his black hair dotted with a few flecks of silver. He was also, unsually for him, unarmed as he felt it might give the wrong impression at this stage.

Despite the seats in the room he elected to stand over to one side, helmet tucked under one arm, all the better to view everyone as they entered the room where he could run his piercing green eyes over them and get a clear idea of the sort of people he would be working with.

Official Announcements / Re: 2S Improvement Survey
« on: October 09, 2017, 10:17:05 PM »
I don't actually care for the mobile site, because it drops two very useful features: The main page doesn't list the black/grey/white icons that let you know if there's a new post, and it doesn't have the subheader showing the most recently active thread. Rather than being able to tell what's up at a glance, I have to check each subforum individually... Or set my phone to load the desktop view.

I had the same issue but have taken to clicking the 'Show unread posts since last visit button', that tends to make up for it.

Great batrep BT, I'm glad the lances worked out for you, I was actually worried that it might have trouble with that Knight (after all this time I should know better).

It's sort of a shame that battles are over so quickly in 8th ed, I wouldn't mind the battles being longer, even if only so I can read more fluff.

On that note: it's more classic BT fluff which I have always enjoyed. What more needs to be said?

Job's a good un!

PS. Maybe more Orks soon? I do like to see Waaagh! Grumgutz, that's where it all started.

Right then, how about this?

Name: Titus Wolfe
Age/Gender: Late-30s Male
Background: A grizzled Adeptus Arbites veteran, Schola educated and then shipped off to an Imperial sector capital to uphold the Emperor's Law (Lex Imperialis for those of you who speak High Gothic). In this role Wolfe excelled in close-quarters combat with shock maul and riot shield, powerful enough to quell a riot but non-lethal enough to bring in survivors for interrogation which he also developed a knack for.
Titus Wolfe came to the attention of the Inquisition when he was tasked with leading a team to clear out a recidivist organisation which turned out to be a newly-formed genestealer cult.

Strength   Co-ordination   Intelligence   Endurance   Sanity   Willpower   Charisma
7              4                     5                6                 6          6              6

  • Shock Maul Weapon Use (Combat skill)
  • I Am The Law (Charisma Skill [Intimidation/Interrogation])
  • Sense for Trouble (Perception skill [not sure which stat you're basing this on]) - Good Arbites develop an instinctive sense for lawlessness; Is that man trying to avoid my gaze because he's up to no good? Is this crowd about to turn violent? Is there a weapon concealed under that coat?

Note: Not trying to step on your toes with the interrogation skill there Narric, I'm seeing yours as subtle whilst mine is intended as very not.

Comments, Suggestions and Troubleshooting / The world's longest bicycle race
« on: September 23, 2017, 03:16:02 PM »
Hardly a major issue, but I do notice that the 2S banner has been set to commemorate the tour de France and I cannot remember how long it has been like this but we must be looking at several years now. Is the standard banner still around at all?

Official Announcements / Re: 2S Improvement Survey
« on: September 14, 2017, 07:08:00 AM »
I'm having a look at the new mobile site now, I am impressed, I don't usually like change but this makes it so much easier to use.

Battle Reports / Re: Battle Anecdotes
« on: September 13, 2017, 11:02:52 PM »
The Death of Gods and Angels, the final legendary battle of the first Horus Heresy book, Betrayal. As with the previous three legendary battles I took control of the loyalists, we agreed 3000pts (which mean that my opponent got 3750 as the traitors get an extra 25% in this one).

My army list was; a Forge Master, 2x 10 Tactical Marines (with sergeants wielding power fists), a Medusa, 4x 3 Dreadnoughts (3x t-l lascannons, 3x t-l missile launchers, 3x plasma cannons and 3x dual t-l autocannons), a Warhound Titan with a Vulcan Mega Bolter and Plasma Blastgun.

My opponent selected; Horus, Abaddon, 2x several Justaerin Terminators (one unit deep-striking with Horus, the other transported with Abaddon), 2x veteran squads (one unit in a land raider, the other in a rhino), Thunderhawk Gunship (containing Abaddon and chums).

I set up in the centre of the board, he then deployed his land raider and rhino. He automatically gets first turn unless I seize the initiative, which I do.

His Preliminary Bombardment kills two of my tactical marines.

The Seismic Cataclysm (for that is involved in this mission) succesfully swallows his Land Raider, all souls trapped inside.

I manoeuvre various things to point at his Rhino. One of my autocannon dreads opens up the can, the Medusa and Titan eat the contents.

Tabled, turn 1.

(We then went back and had a rematch where I didn't steal the initiative, it nearly ended the same way with him on only one traitor veteran at the end of turn one, but then Horus showed up and on turn five I lost my final dreadnought.)

Comments, Suggestions and Troubleshooting / Re: Spoiler tags are broken
« on: September 12, 2017, 11:05:14 PM »
Thank you Sorck

Spoiler (click to show/hide)

LoTR and other GW Games / Necromunda Returns!
« on: August 13, 2017, 10:11:38 AM »
Games Workshop are bringing back Necromunda, with a series of new plastic gangers to boot.
The pictures so far show Houses Escher and Goliath.
No word yet on a release date.


LoTR and other GW Games / Wrath & Glory - New 40k RPG
« on: August 13, 2017, 10:06:29 AM »
So just a few months or so from Fantasy Flight Games losing the license, Games Workshop have sold it to Ulisses North America who are already hard at work creating Wrath & Glory.

What we know so far:
  • The Dark Imperium events of 40k 8th edition will form the central backdrop of this game
  • This system will use d6 dice pools instead of FFG's d100 rolls
  • They have hired Ross watson, lead developer of FFG's Rogue Trader and Deathwatch
  • The core rulebook will be released next year with future expansions planned


I didn't know you were a Saigo fan, but I'll keep her around too :)

Honestly, it's Rough Riders that I really like more than their character. I like that the unit is able to cause huge amounts of damage on the charge (as well they should) and having them bring down what is effectively a titan just shows that this edition is treating them right.

Well that was fun, I particularly enjoyed the imagery of O'Keefe putting an end to the Knight Errant and I'm glad that Saigo made a solid impact of her own.

I suppose the loss of blast templates makes the Earthshaker Cannons somewhat less risky as you can no longer scatter off onto your own men, they're almost like snipers against large targets now, I like to imagine the shells striking the Knights around the shoulders and exploding there, that'd explain the lack of casualties on the ground.

As always you've got some great characters and I love the writing, particularly with the Baron. I'd love to read some interaction between him and O'Keefe at some stage, given that they'll be working together now it shouldn't be too unfeasible.

Congrats on the win, I almost didn't expect you to pull this one off. I eagerly await the next one.

Job's a good un!

Well BT did mention in his first post "two dozen, 3+, T8 wounds", so slightly easier than that but not by much. Although I'm not overly fond of the idea of conscripts being able to take out titans but I can always fall back on 6th edition.

I think it's absolutely for the best that the Baron was rescued from those genestealers, the combination of these characters is a most welcome sight to behold.

How these 114 models will cope with the three Lords of War is beyond me, I haven't looked into the 8th edition rulebook but I would be astonished if a lasgun had a chance of damaging an Imperial Knight. I can see this battle hinging on a few of your units, like the Basilisks and anyone with a plasma weapon.

But we'll see, I'm certainly liking all of the fluff so far.

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