[Really wishing this thread got more love
]
It's pretty much just the three of us posting and it's been quiet for me (went on my Honeymoon at the end of April).
Learnt that most of my decks are midgame effective, which meant Iwas regularly taking heavy life loss to my opponents Red/Black deck which focused getting lots of one-drop mana creatures out.
Cool. Generally, the rule of thumb is that Aggro beats Control, Midrange beats Aggro, Combo beats Midrange, and Control beats Combo. This is a very basic idea of it, but it generally holds true.
I think I need to restructure my decks, partle to account for the weaknesses I've seen, but also to reduce the active number of decks I have. I keep seeming to forget this lesson 
That can be a problem. Especially as the more decks you have the less you play with each of them individually which makes you less experienced in using each of them.
- Was playing my Kiora deck with Kiora out fairly early on. My opponent was steadily gathering a good number of creatures on the field, and I still only had four land out. I used Kiora's -1, and drew my Second Kiora (I have the Born of the Gods and Duel Decks). First Kiora was killed, and in my following turn i summoned the second, who went on to use her Ultimate.
Sweet! Usually people scoop (concede) when their opponent is about to ultimate.
I am currently look at building a deck based on Avatar of Woe and Thornbite Staff. Allows me to wipe the field any time I choose. Combined with Blood Artist and God Favoured General, it has MASSIVE abuse potential.
Wouldn't it be easier with smaller, cheaper creatures that have Deathtouch? Heck, why not use Bitterheart Witch or Vampire Nighthawk, both of whom are Shamans with Deathtouch which means that the Thornbite Staff will attach itself to either of them for free.
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As for me, today I got home from Grand Prix Chiba, one of three simultaneous Grands Prix across the world to celebrate the release last weekend of Modern Masters 2015. In addition to Chiba, Japan, there were also Grands Prix held in Las Vegas, USA, and Utrecht, The Netherlands. Chiba set a record for selling out to its limit of 4000 attendees in under 10 hours whilst Vegas set a record for the largest number of Magic players in a single tournament (somewhere around 7,500, I think). I'm sure there were other records broken as we set out to #MakeMagicHistory. SORCK! Why don't hashtags work here?

I did well to begin with, winning my first two rounds. I almost messed things up though: with my first action of the first game of the first round of my first big event, I almost gave myself a game loss. I played an Evolving Wilds and tapped and sacrificed it, then searched my library for a Mountain, showed it to my opponent and said the Japanese word for "Mountain", then promptly put it face down in my hand. I immediately raised my hand and yelled out "JUDGE!" (as you're supposed to do if there's a problem or a mistake). The problem here is that I took a card from my deck and put it in my hand. At casual REL, which your local game store plays at, that's not too big of a problem, but GPs are played under Competitive REL, which is much stricter. It would have been a game loss had I not remembered that I showed it to my opponent before putting it in my hand as it would have been unidentifiable, but thankfully I showed it and said it aloud. I received a Warning, which does nothing until I do the same thing three times, at which point I get a game loss. Fortunately, I didn't do it again but it was a very silly thing to do right at the start.
I lost my next three rounds and dropped out, because I'd been going for around 11 hours on only 3.5 hours of sleep, and I'd made a sweet 5-colour control deck that went to time on four out of those five and I was exhausted. In retrospect, I should have stayed in because later I really wanted to keep playing Magic.
GP Chiba was hit by a magnitude 8.5 earthquake at around 8.30pm on the Saturday evening. It lasted for a short time but the ground continued to roll for at least 5 minutes. The Japanese players were so used to earthquakes that they had to be explicitly instructed to stop playing.
Overall I had a great time. If you get the chance to visit a GP, even if you don't play in it, I heartily recommend it.
Oh, and if you didn't see it on the live stream, you guys might want to check this out.