Total: 1999
Lord of War: 440
Kustom Battle Fortress - 440 Points
3 Kannons, 4 Grot Sponsons, 4 Big Shootas, 3 Supa Rokkits
(For those who aren't aware, Grot Sponsons are Twin-Linked Storm Bolters that always fire at BS3.)
Ork Horde Detachment: 1274
Warboss - Warbike, Power Klaw, Bosspole, Da Lucky Stikk - 140
Painboy - Warbike - 75
Painboy - 50
28 Ork Boys - Slugga/Choppa, Nob w/ PK + Bosspole - 208
18 Ork Boys - Slugga/Choppa, Nob w/ PK + Bosspole - 148
18 Ork Boys - Same As Above - 148
10 Warbikers - Nob w/ PK - 215
Battlewagon - 3 Big Shootas, Reinforced Ram, Boarding Plank - 145
Battlewagon - 3 Big Shootas, Reinforced Ram, Boarding Plank - 145
Combined Arms Detachment: 285
Big Mek - Mega KFF, Warbike, Killsaw - 165
Painboy - 50
10 Grots - 35
10 Grots - 35
With the Killsaw, Warboss, and Bikers I can now split up both HQs and run them into tanks, if need be. With a buttload of S10 AP2 from the Warboss, and a lot of S8 AP2 Armorbane from the Mek, I can pretty reliably pop two tanks unless they're Land Raider level tough. (Even then I give it even odds.)
The Grots don't have a lot of staying power, but I'll try to go to ground and keep them alive as long as possible. (Besides, if the enemy is shooting at them, they're shooting at the wrong enemies.)
Plus, the Battle Fortress still functions as a massive gun battery. It causes quite a bit of damage, and is a big fire magnet.