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Author Topic: Isle of Carandia (RPG)  (Read 3841 times)

Offline Narric

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Re: Isle of Carandia (RPG)
« Reply #45 on: May 12, 2019, 07:54:50 pm »
Nyx thought for a moment about what Ben was wondering. It wasn't a spell they knew who to cast themselves, but components were usually easy to figure out.
"Sleep spells don't need much, especially for just small groups or small creatures." She stated while perched on a bar stool. "Fine sand, rose petals, crickets. A reanimated horse is beyond what I know..."

Ben considered the information for a moment.
"Carandia is an island, so even a small beach can be a source of sand. Rose Petals can be found in the wild or bought from florists. Crickets to my knowledge would be out in the wild as well, though likely difficult to catch."

"Considering they've been putting Brindle to sleep for each delivery, possibly other Inn keepers as well, they'd need a large or at least steady supply." Hlaine added into the conversation. "Could those volumes be bought without someone noticing a pattern?"
Isle of Carandia RPG | OOC

Offline Narric

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Re: Isle of Carandia (RPG)
« Reply #46 on: July 14, 2019, 04:06:28 pm »
As group you had tried to find a seller of spell components in West Gemos. Sadly, no one of the group was from this part of Carandia, and so your efforts lead to nought. However, Nyx remembered she had cross the Gemos bay, and vaguely remember a trader who had crickets in various stages of being dead/alive.

For a silver each, you all cross using one of the many pedestrian ferries that crossed between the two cities, guided be chains below the water. The ferryman eyed the gnome suspiciously, but said nothing during the trip.

You all admired the view as the ferry drifted across the water, light splashing of the chains lifting out the water, and clunking of the ferry framework creating a soft beat to the world around you.
Isle of Carandia RPG | OOC

Offline Cammerz

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Re: Isle of Carandia (RPG)
« Reply #47 on: July 14, 2019, 06:38:08 pm »
As the ferry tossed the mercifully calm bay, Nyx withdrew and unfolded a crude handmade map of East Gemos. Anyone gazing at it over her shoulder would likely fail to decipher it but as they reached the other side and disembarked, she immediately set off purposefully, leading the party in her wake.

The journey was unusual, avoiding a number of main roads in favour of a route through back alleys, along a few side roads which at first glance would appear to be dead-ends and even over the roof of a low building. The rest of the group quickly lost all sense of direction but in a surprisingly short time they found themselves besides an unusual looking shop (which I'm sure the GM will describe).

 "Here it is, looks like he's still in business so this could well be it", Nyx paused in thought for a moment, "it might be better if someone else went in and talked to him, I wasn't exactly in his best books when I was last here and we don't want to antagonise him right now".

Offline Mabbz

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Re: Isle of Carandia (RPG)
« Reply #48 on: July 15, 2019, 09:24:23 am »
Ben shrugged. "I'm happy to go in, but if someone wants to try subtlety first then speak up now. I'm just going to ask him outright if someone's been buying lots of crickets"

Ben waited a few days moments in case anyone spoke up.