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Author Topic: Orks Online! [RP Signup and OOC Discussion/Questions]  (Read 16536 times)

Offline InsaneTD

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Re: Orks Online! [RP Signup Thread]
« Reply #30 on: December 11, 2012, 03:06:21 pm »
I'll do it know and edit them into this post.

Offline Eagle eye

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Re: Orks Online! [RP Signup Thread]
« Reply #31 on: December 12, 2012, 08:51:51 am »
Gruk da bestes loota

Class: Loota

Stats:
'Ard-ness (A) 12

Krumpin' (K) 4

Shootin' (S) 20

Cunnin' (C) 4

Luck (L) 15

History:
Gruk da loota he is the shootyestht shoota in the gralazy  hel'l tarn ya intru moush

Equipment: hes got a cuztom deffgun enough said

i had to laugh at this

Offline InsaneTD

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Re: Orks Online! [RP Signup Thread]
« Reply #32 on: December 12, 2012, 11:31:31 am »
I am coming to the realization that I don't have the free time for this. Sorry for holding it up and not taking part.

Offline BigToof

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Re: Orks Online! [RP Signup Thread]
« Reply #33 on: December 12, 2012, 02:12:02 pm »
I am coming to the realization that I don't have the free time for this. Sorry for holding it up and not taking part.

No Problem TD,
Thanks very much for your post and your openness on the situation.  If your timeframe ever clears up, I'm sure you can jump back on!

Best,
-BT

-----------------------------

So ends the First round of Ork drafts!

Real RP thread to open soon!

I'm going to keep this thread open for any OOC questions and the like.

Oh, and yes, Wargamer, if you all chant around the Warphead (doing nothing else), I'll give a bonus :)

Best,
-BT
BigToof Points:

Cammerz: 8
Waaaghpower: 1
The Man They Call Jayne: 3
Mabbz: 6
Archon Sharrek: 3

Offline Mabbz

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Re: Orks Online! [RP Signup and OOC Discussion/Questions]
« Reply #34 on: December 12, 2012, 03:36:49 pm »
Let's have our first combat. I have a higher cunning, so I go before Jayne. It felt like the right thing to do.

Offline The Man They Call Jayne

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Re: Orks Online! [RP Signup and OOC Discussion/Questions]
« Reply #35 on: December 12, 2012, 03:49:56 pm »
Do I not get to make an attempt to dodge with my Cunnin' ?

And I need to roll LOWER than my stat in order to pass a test dont I?
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Offline BigToof

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Re: Orks Online! [RP Signup and OOC Discussion/Questions]
« Reply #36 on: December 12, 2012, 03:57:16 pm »
Oh yes I should mod this more:

Jayne, please roll either cunnin' or 'ardness to avoid the wound.

Then you may attack using either your Weirdboy powers or your normal attacks.

Roll either Luck for Weirdboy power or Krumpin' for normal attack.

Best,
-BT
BigToof Points:

Cammerz: 8
Waaaghpower: 1
The Man They Call Jayne: 3
Mabbz: 6
Archon Sharrek: 3

Offline The Man They Call Jayne

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Re: Orks Online! [RP Signup and OOC Discussion/Questions]
« Reply #37 on: December 12, 2012, 04:04:27 pm »
I think I got it right. Using Rampage to boost my Krumpin' ability. Luck, then Krumpin', then damage.
I'll go edit it if its wrong.

Oh, and the 4th wall is going to take an utter pummeling by the way. :P
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Offline BigToof

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Re: Orks Online! [RP Signup and OOC Discussion/Questions]
« Reply #38 on: December 12, 2012, 04:08:01 pm »
Haha, The fourth wall can take it.

BTW, did you roll to see if you were injured in the crash?

Also, see if Mabbz' hit had injured you.

Both can be done with either Cunnin' or 'Ardness checks.

Best,
-BT
BigToof Points:

Cammerz: 8
Waaaghpower: 1
The Man They Call Jayne: 3
Mabbz: 6
Archon Sharrek: 3

Offline The Man They Call Jayne

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Re: Orks Online! [RP Signup and OOC Discussion/Questions]
« Reply #39 on: December 12, 2012, 04:09:52 pm »
I did. I rolled an 8. Didn't think to copy it in at the time though.

I edited in a Cunnin' check which scored 10. So I assuming equal tests are passed.
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Offline BigToof

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Re: Orks Online! [RP Signup and OOC Discussion/Questions]
« Reply #40 on: December 12, 2012, 04:11:32 pm »
Indeed!

Good job.

Mabbz will have to roll to see if he's hurt, and now I guess there's a kommando in the mix (err... shadows) as well!

Best,
-BT
BigToof Points:

Cammerz: 8
Waaaghpower: 1
The Man They Call Jayne: 3
Mabbz: 6
Archon Sharrek: 3

Offline Mabbz

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Re: Orks Online! [RP Signup and OOC Discussion/Questions]
« Reply #41 on: December 12, 2012, 05:32:38 pm »
What does my 'urty syringe do? I won't use it just yet, but I may need it if these gits don't acknowledge my authrority.

Also, I didn't get injured. Jayne re-rolled a successful wound ::). I've saved it anyway.
« Last Edit: December 12, 2012, 05:41:11 pm by Mabbz »

Offline The Man They Call Jayne

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Re: Orks Online! [RP Signup and OOC Discussion/Questions]
« Reply #42 on: December 12, 2012, 05:46:07 pm »
I thought I had to roll OVER your 'Ardness to hurt you? and you have to roll under it to save?
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Offline Mabbz

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Re: Orks Online! [RP Signup and OOC Discussion/Questions]
« Reply #43 on: December 12, 2012, 05:51:13 pm »
And I thought I had to roll under my 'ardness (or cunnin') to wound.

Big toof?

Offline BigToof

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Re: Orks Online! [RP Signup and OOC Discussion/Questions]
« Reply #44 on: December 12, 2012, 06:07:03 pm »
All rolls are roll UNDERS.
You so roll under to wound and to save.

You can save or wound using Cunnin' or 'Ardness.  Choice is yours.

Oh, and that very hard hit that would put Jayne to maimed does indeed require a -2 save for either Cunnin' or 'Ardness.

The 'Urty Syringe (if you choose to use it), forces your opponent to re-roll their 'Ardness roll if they go that route.  It only has one use, but you can fill it up again as an action.

Best,
-BT
BigToof Points:

Cammerz: 8
Waaaghpower: 1
The Man They Call Jayne: 3
Mabbz: 6
Archon Sharrek: 3