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Author Topic: Theocratic Heresy... A DH 2nd Ed Beta RP Sign Up (4/6)  (Read 13884 times)

Offline Scout Sergeant Mkoll

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Re: Theocratic Heresy... A DH 2nd Ed Beta RP Sign Up
« Reply #30 on: August 11, 2013, 10:57:16 PM »
According to the skills sections all skills start at rank 1, while the skills you get as part of your role start at rank 2. Which they probably should have mentioned about 50 pages earlier. I really hate the layout of this book...
Yeah, it's not exactly clear on quite a bit. I guess they're more focused on mechanics right now.
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Offline InsaneTD

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Re: Theocratic Heresy... A DH 2nd Ed Beta RP Sign Up
« Reply #31 on: August 11, 2013, 11:53:49 PM »
Yeah... What Mabbz said...

They are listening to all complaints on their forums. There is a pretty major update already too. It does have some character creation stuff in it as changes.

Offline Scout Sergeant Mkoll

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Re: Theocratic Heresy... A DH 2nd Ed Beta RP Sign Up
« Reply #32 on: August 14, 2013, 09:35:23 PM »
Right, my xp is spent. I'll come up with my background on the fly. :P
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Offline InsaneTD

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Re: Theocratic Heresy... A DH 2nd Ed Beta RP Sign Up
« Reply #33 on: August 17, 2013, 11:53:01 PM »
Ok guys, I'd like to start this next Sunday so if everyone can have there character complete by then, that would be awesome. Also, come up with the reason the inquisitor choose you.

Offline Mabbz

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Re: Theocratic Heresy... A DH 2nd Ed Beta RP Sign Up
« Reply #34 on: August 18, 2013, 12:27:58 AM »
Nefarian Serpine was probably chosen because of his technical know-how. Specifically, he is seen as something of a radical amongst his peers as he believes in using scientific experimentation to further his veneration of the Machine God. He has a worrying fascination for the Tau, and collects Tau technology in the hopes of 'purifying' it so that it glorifies the Omnissiah and can be used for the righteous cause of mankind.

All in all, his nature makes him good at figuring out the purpose of unknown technology and converting it to the cause of humanity. He once hijacked a Tetra in the heat of battle (his superiors had it destroyed afterward, sadly).

Offline The Man They Call Jayne

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Re: Theocratic Heresy... A DH 2nd Ed Beta RP Sign Up
« Reply #35 on: August 18, 2013, 12:32:29 AM »
Janas is from. . .[Information deleted by Inquisitorial order #33658846]. . .shows  Alpha potential.

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Offline InsaneTD

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Re: Theocratic Heresy... A DH 2nd Ed Beta RP Sign Up
« Reply #36 on: August 18, 2013, 06:53:33 AM »
Having trouble Jayne?

[spoiler=This might help]
Physical Description
Gaunt build, at about 1.80m tall and about 60kg
Fair skin with fine, blond hair and Grey Eyes (If he still has them)

Superstition
Knocking Shells: Before loading a weapon, bounce three shells off the ceiling. If all are caught, the clip becomes lucky.

Mementos
Home World: three quartz marbles
Background: Metal Tube (5cm long)

Or PM me anything you think the =I= might know...

Also, Rules update from FFG, these are your starting talents: Cold Hearted, Resistance (Psychic Powers),
Specialist (Adeptus Astra Telepathica), Weapon Training
(Las), Weapon Training (Low-Tech).

Why do you have [terrify] next to your malignancy?[/spoiler]

I also have a Age Table I can roll on for peoples ages if they like but it's not really important in anyway. I have also updated the OP with when I plan to update and some other info. I'll probably update it regularly, so keep an eye on it. Though I'll probably tell you guys when I update it.


Ok, while I have written down everyone's character sheet, Could you guys also keep a copy somewhere for yourselves?
« Last Edit: August 18, 2013, 08:29:40 AM by Tybalt Defet »

Offline Scout Sergeant Mkoll

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Re: Theocratic Heresy... A DH 2nd Ed Beta RP Sign Up (3/6)
« Reply #37 on: August 18, 2013, 10:40:18 AM »
Age edited into profile.

Jaspar was chosen to join hte Inquisitor's retinue after an impressive career with the Imperial Guard, rising to the rank of Sergeant culminated inhim being one of just a handful of survivors from his regiment during a brutal siege on Boros. the regiment, previously oer 3000 strong was reduced to under 100 in the final battle, an battle which raged for 5 days. Jaspar and just one other member of his platoon survived, his friend, Marcus Nolan. Marcus died not long after as a reult of his wounds, leaving Jaspar as the sole survivor of 4th Platoon. The shard of smoked glass that Jaspar carries belonged to Marcus, Jaspar swore it would be returned to their homeworld if he ever got the chance.
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Offline The Man They Call Jayne

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Re: Theocratic Heresy... A DH 2nd Ed Beta RP Sign Up (3/6)
« Reply #38 on: August 18, 2013, 07:46:30 PM »
That superstition is going to cause real trouble in a firefight isn't it.

My malignancy is witches mark. Witches mark requires me to pick a power and if I use it, I suffer 5 points of corruption. Terrify is a power that I could reasonably use in an interrogation situation, so im not copping out by picking a power I will never use.
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Offline Scout Sergeant Mkoll

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Re: Theocratic Heresy... A DH 2nd Ed Beta RP Sign Up (3/6)
« Reply #39 on: August 18, 2013, 07:58:45 PM »
My replies may be slow for a while, but I'll hopefully get that sorted soon. If nothing else I'll reply while at work, where I am most days anyway. :P
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Offline InsaneTD

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Re: Theocratic Heresy... A DH 2nd Ed Beta RP Sign Up (3/6)
« Reply #40 on: August 25, 2013, 09:52:02 AM »
I GIVE YOU... THE RP THREAD... LET THE GAMES BEGIN...

Also, there is a new rules update available with big changes to Mechanicus Character creation.
« Last Edit: August 25, 2013, 10:34:48 AM by Tybalt Defet »

Offline Mabbz

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Re: Theocratic Heresy... A DH 2nd Ed Beta RP Sign Up (3/6)
« Reply #41 on: August 25, 2013, 10:46:58 AM »
Also, there is a new rules update available with big changes to Mechanicus Character creation.
I'll update my character sheet shortly, but are we going to follow every rules update throughout this campaign? I just lost a skill and piece of starting equipment, and having that happen mid game is probably going to cause problems.

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Re: Theocratic Heresy... A DH 2nd Ed Beta RP Sign Up (3/6)
« Reply #42 on: August 25, 2013, 11:16:54 AM »
Only worry about the background update as that actually helps you. Since the characters are already made, the creation stuff isn't important unless you need to roll a new one. If we are in structured time when an update comes out then we'll ignore it till afterwards. Otherwise we will be following them unless it's something we've housed ruled. Which I'm thinking about doing with weapon mods. Don't like the rulebook rule or the updated
I don't know why but I expected more banter. I'll have the next part up tomorrow..

« Last Edit: August 31, 2013, 01:27:31 AM by Tybalt Defet »

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Re: Theocratic Heresy... A DH 2nd Ed Beta RP Sign Up (3/6)
« Reply #43 on: September 01, 2013, 12:25:35 PM »
Big changes to the way armour in the new update as well as big changes to finding Fate for new characters. Another big one is that Jayne can basically roll no higher then a ten on the Perils table.


I'll also do another small update tomorrow sometime to answer the questions and update with the extra gear you're being given. I'm not sure if any of you notice but during creation you could of rolled for extra equipment. I'll be giving you guys a chance to requisition extra gear from the Orbital you'll be docking at before descending to the planet.

Offline Rarity Declis

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Re: Theocratic Heresy... A DH 2nd Ed Beta RP Sign Up (3/6)
« Reply #44 on: September 01, 2013, 10:12:12 PM »
Hey, is there still room? I feel like being a Priest of the Emperor, if one is needed.
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